Bokeh

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RMMV
Link to Himes plugin: http://himeworks.com/2016/01/instance-actors/

I'm making a creature collector (think pokemon) game and it heavily involves using this plugin to define new actors as part of a common event I want to add to the code below to make so that when a new actor is added to the party, they receive a random weapon and armor (My weapon and armor system is used for personality and body type, to make each creature more unique). I also will need the new actor's level to match that of the enemy that the catching item was cast on. Any help is appreciated!

///////I need to add it in this event I believe
var newActor = InstanceManager.addActor(2);
var party = $gameSystem.reserveParty();
party.addActor(newActor.id);
 

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