- Joined
- Oct 5, 2013
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A few days ago I was working on a monster that has an ability that is just as likely to hurt itself as it is to hurt its intended target. Also, I was working on another skill that would drain the target's hp (like Vampire), but boost the user of the skill's ATK.
Is there any way for a single skill to have separate effects on a combination of targets of than what is permitted in the 'Scope' dropdown list?
Is there any way for a single skill to have separate effects on a combination of targets of than what is permitted in the 'Scope' dropdown list?

