Adress Violation Error

Benny Jackdaw

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The Gordo Grande system allows characters to grow huge as a last resort. When you do, everyone except the user goes away, and the user switches with his Gordo Grande form. My problem... I get the error in the screenshot. I don't even know this time, because I use both the bootleg and official version of RPG Maker 2003, putting it through the official version for releases. It doesn't do this in the bootleg version, but why does it do it in the official version, and it doesn't seem to do it when a character goes into this mode when he/she started out alone. Does working on the game between versions mess the game up?
 

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I'm not sure what your issue is here, but I don't think we're allow to talk about pirated software. :kaoswt2:
 

Benny Jackdaw

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I'm not sure what your issue is here, but I don't think we're allow to talk about pirated software. :kaoswt2:
I'm not sure what the entire rules are on pirated software. I bought the official software a few months ago because I felt bad for using pirated software, but the official version's connected to steam, so I can't bring it to the computer I use more often, the one that isn't connected to the internet because of our low bandwidth, otherwise I would use it more often and over the pirated version. At the same time, I'm not sure what the rules are on continuing to use pirated software even after buying the official version. I asked some of the bigwigs about a month or two ago, but they've yet to respond.

That being said, the difference in software is the only thing I can think of that could be the problem.
 
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TakeHomeTheCup

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The crash happens after the first change item?
 

CleanWater

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Does working on the game between versions mess the game up?
Yes. That's one of the many reasons you shouldn't use pirated software.

By the way, if you have the software installed on Steam, you can use it with Steam in offline mode. :wink:
 

Benny Jackdaw

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Yes. That's one of the many reasons you shouldn't use pirated software.

By the way, if you have the software installed on Steam, you can use it with Steam in offline mode. :wink:
I know, but the computer itself is still on the internet.

Is there a way to fix this problem in the official version?
 

CleanWater

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There's an option to start Steam offline in the top left corner menu of the client. Steam/Stay Offline (or something like that, I use my client in Brazilian Portuguese).
 

Benny Jackdaw

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There's an option to start Steam offline in the top left corner menu of the client. Steam/Stay Offline (or something like that, I use my client in Brazilian Portuguese).
No, I mean the problem I'm running into in RPG Maker 2003.
 

CleanWater

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I don't know for sure, but there is a way. Maybe "restarting" the project in the official version could do the trick.
 

Benny Jackdaw

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I don't know for sure, but there is a way. Maybe "restarting" the project in the official version could do the trick.
...If I have to, then I might not have a choice.
 

Benny Jackdaw

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Alright, I started over with a new system, and it came up again, but this time I worked completely with the official version. What the ****!?
 

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Is there something that happens after you turn that swtich off?

Memory access violations can happen for a number of reasons. It generally means that the game is trying to perform something on a target that doesn't exist in the current context (for example: trying to show a battle animation on the Boat event when its not on the current map). So my guess is the game is trying to perform some sort of action on the party member(s) you removed.
 

Benny Jackdaw

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The code I used the first time is up at the top. The general code I used this time is here:
 

Benny Jackdaw

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I won't have to make it so that mode can only be activated when the user's alone, will I?
 

Benny Jackdaw

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This is looking like it might just get more complicated as it goes. I might have to make it so the feature can only be activated when the one that wants to transform is alone, since it doesn't do it when that is true, only when there are allies before hand.
 

CleanWater

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Benny, sometimes you need to delete things and redo "piece by piece" to find the problem. Of course, don't delete your event, copy it to another even you won't use and try to track things down until you find the missing point that is causing the bug.
 

Benny Jackdaw

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I already started over once. I'm not starting over again. Besides, the fact that this exact error happened last time means it's just going to keep happening if I try to code the game the way I intend it to. So to avoid further problems down the road, I'm just going to go to plan B.
 
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Cherry

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Please send me a DM with a link to your project (or, if you can, a minimal project which reproduces the issue) plus instructions how to trigger the error. Sounds like a bug and I'd like to investigate it. Thanks!
 

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