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- Jul 11, 2014
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- RMVXA
I was not sure where to post this question.
I am trying to use the Damage Formula to apply a state if the condition is meant.
Like so.
Basically what I am doing is: Charm Person. If the target has 7 or lower Wisdom(MDF) that target is charmed.
Although this is working fine.
How do I add states in this way?
I am trying to use the Damage Formula to apply a state if the condition is meant.
Like so.
But I believe this is a MV thing and not an Ace thing.b.mdf > 7 ? 0 : addState(57)
Basically what I am doing is: Charm Person. If the target has 7 or lower Wisdom(MDF) that target is charmed.
Although this is working fine.
If the target has 100 or more MaxHP than the target will only take 50 damage.b.mhp > 100 ? 50 : 100
How do I add states in this way?

