- Joined
- Jun 25, 2012
- Messages
- 153
- Reaction score
- 80
- First Language
- Portuguese
- Primarily Uses
- RMMV
Hello,
I'm currently looking for a way to display the current or specific actor paremeter in the description of skill and itens. Pretty much like League of Legends, where:
Ex: Fireball deals 100 + x fire based damage.
Being X egual to current actor Int * 1.2. That being said the X would be the bônus damage of the actor basead on his current INT.
I'm using Message Core, Skill Core and Item Core from Yanfly. (The only ones that need compatibility).
Thanks.
I'm currently looking for a way to display the current or specific actor paremeter in the description of skill and itens. Pretty much like League of Legends, where:
Ex: Fireball deals 100 + x fire based damage.
Being X egual to current actor Int * 1.2. That being said the X would be the bônus damage of the actor basead on his current INT.
I'm using Message Core, Skill Core and Item Core from Yanfly. (The only ones that need compatibility).
Thanks.
