Tuomo L

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WARNING! ADVENTURES OF DRAGON CONTAINS MATURE SCENES AND CONTENT!!




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Adventures of a Dragon tells a story about tolerance, acceptance, and personal growth. Fun and playful humor guides the player through an amazing tale, which brings the main character to make discoveries about their sexuality, personality, and the concept of redemption. They must make choices that impact the ending of the game, some of which lead to one ending, which allows the player to become immersed in the world of the game. The distinctive personality of the main character lets the player empathize with their struggles, both physical and emotional. This makes the game much more immersive, and helps the player to better understand their character.

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T is a dragon, one who passionately hates humans. He wants nothing more than the destruction of every human, and with good reason. All of the other dragons are gone, dead at the hands of humankind. T is the last dragon, and his entire species will be extinct when he is gone. An angry, swearing alcoholic, he cares for no one but himself.

He accidentally gets involved in something much bigger than himself or his problems, something that could mean the destruction of the entire world. Suddenly, T is the only thing preventing the extinction of the human race. He is faced with a choice that should be easy, to avenge the murder of his race or to save humanity. The choice is not as easy as he thought it would be…

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  • Name your dragon and choose their gender
  • Over 10 playable side characters, who you can freely change between during the combat
  • Crafting with numerous items to create weapons and armors
  • Multiple endings
  • Lengthy main storyline, with numerous side quests to try
  • Multiple romantic options for your character with their own storylines
  • Original characters with colorful personalities, each with a backstory of their own
  • Main character can speak and make decisions, they have their own personality and characterization.
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Parallax Panda

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This looks pretty cool and funny!
 

Tuomo L

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Early Access for Adventures of Dragon is here!!

 

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Balance

  • Lightning Bolt now has a cooldown

Bugfix

  • You could walk on cupboards in the house at Little Fire, this has been fixed
  • You could walk on top of baskets, this has been fixed
  • Interacting with the sign at Little Fire caused the sign to change graphics, this has been fixed

Grammar

  • Corrected some grammar when meeting Dad first time
  • Dad called you a male regardless of gender when talking about you to Sanefang, this has been fixed

Graphic

  • Added bust graphics in the Jessica's castle cutscene
  • Removed light source that caused graphic distortion from elder's home
  • Fixed shopkeeper opening a box in the start cutscene to have a propper graphics.
  • Death has new graphics

Optimization

  • Made the Jab Attack's animations display on whole screen instead of invidual targets to improve FPS

Platform

  • Added 64-bit support
  • Added Mac support
 

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Audio


  • Lowered default Master level for the audio
  • Added Master volume slider WARNING GOING ABOVE 60 MAY CAUSE DAMAGE TO YOUR EARS WARNING
  • You can now adjust volume sliders by increments of 5 (was 20)
  • Lowered System volumes to 50% (was 60%)
  • Lowered Shop sound to 65% (was 80%)
  • Lowered Item use sound to 65% (was 80%)
  • Lowered Skill use sound to 65% (was 80%)
  • Added reverb to Title theme
  • Added reverb to True Evils battle music
  • Added reverb to Boss battle music
  • Added reverb to Rare Boss battle music
  • Added reverb to Final boss music
  • Added reverb to Susan Cole's theme
  • Added reverb to Muerto Banditos hideout theme
  • Added reverb to Muerto Banditos battle music
  • Added reverb to Becky's theme
  • Added reverb to Lord Pain theme
  • Added reverb to Lord Pain's battle music
  • Added reverb to Victory music
  • Added reverb to Stella's theme
  • Added reverb to Stella's battle music
  • Added reverb to Title music
  • Added reverb to Trauma Center theme
  • Added reverb to Tower of the Void theme
  • Added reverb to Jill's theme
  • Added reverb to Final Dungeon theme
  • Added reverb to Requiem for the Lost
  • Added reverb to Becky's mansion theme
  • Added reverb to Professor Twinkie's theme
  • Added reverb to Another Dimenion map theme
  • Added reverb to Shop theme
  • Added reverb to King's theme
  • Added reverb to Taboo village theme
  • Added reverb to Earth's worldmap theme
  • Added reverb to Oberstein theme
  • Added reverb to Friendship theme

Bugfix

  • Bartenders didn't recognize how much money you had when ordering Bloody Hells as the first order, this has been fixed
  • Bartenders didn't recognize how much money you had when ordering Pongo as the first order, this has been fixed
  • Ordering from the bartender in Oberstein could cause him to get stuck, this has been fixed
  • Improper quest marker meant using the workbench at all in Home Base resulted in Dad initiating his talk
  • Tile error could have you become stuck in the secret treasure room of your castle, this has been fixed
  • You were able to walk on the pilars in the teleporter room, this has been fixed

Balance

  • Increased Escape ratio to twice the game party agility (was 1.5)
  • Icicle Shot now has a cooldown
  • Fire Geysers now has a cooldown of 2 turns (was 1) and will put Tongue of Flames into Flames into cooldown as was intended
  • Hail Rain now has a cooldown of 2 turns (was 1) and will put Icicle Shot into Flames into cooldown as was intended
  • Flame Barrage now has three turn cooldown and causes one turn cooldown to Fire Geysers as was intended
  • Freeze Ray now has three turn cooldown and causes one turn cooldown to Hail Rain as was intended
  • Paralyzation is now considered an ailment and can be collected and injected
  • Removed minimum TP charge gains from Warrior attacks
  • Fake Self has a cooldown
  • Super Fake Self has a cooldown

Error reporting

  • Added Error log data in case player runs into error for easier bug report and catching. Any errors caught in the console are printed in "log.txt" file found on the game folder.

Gameplay

  • Added a small village of Barklar into the northern desert, near the Oasis
  • Removed unncessary wait period in Fire Breath to make using it smoother
  • Made the out of focus characters return to original opacity faster when using Fire Breath to make the transition smoother

Graphic

  • Fixed lightning error in Cave of Regret
  • Death has new face graphic

Grammar

  • Asking about Counter Rate tutorial could cause some of the words to get off screen, this has been fixed
  • Corrected description for Meditation

Optimization

  • Multiple scene tweaks that result in FPS improvments
  • Animations are uploaded to GPU before they're played for FPS iprovement
 

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Looks awesome! The artstyle of the game seems so familiar to me. Is it your own work?
 

Tuomo L

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Looks awesome! The artstyle of the game seems so familiar to me. Is it your own work?

I wish. No I know I'm not a good enough artist to draw art for commercial game, so a lot of game's budget usually goes to visuals like art and sprites.
 

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Balance

  • Gehiroth no longer has HP scaling
  • Gehiroth now has maximum HP of 3500 (was 3355)
  • Gehiroth is now immune to seduction (see detailed reason bellow)

Bugfix

  • Obscure problem occured by seducing Gehiroth which caused game crashes, this has been fixed
  • Tileset prevented moving in treasure room, this has been fixed
  • Disabled reduntant battle system leftovers that could cause problems
  • Talking to Joe in Capitol caused the main hero always have male portrait regardless of gender, this has been fixed
  • Small faces appeared for Jessie and the hero during the cutscene when returning back from Taboo village, this has been fixed
  • Small faces appeared for Jessie and the hero during the throne room cutscene, this has been fixed
  • Jessie's graphic "floated" to position during castle cutscene, this has been fixed
  • Jessie's graphic "floated" to position during campfire cutscene, this has been fixed
  • Jessie's graphic "floated" to position during Taboo cutscene, this has been fixed
  • Jessie's name was replaced by hero's name when talking about the blind kid, this has been fixed
  • Small face appeared for Rosa during night time at Inn cutscene, this has been fixed
  • Incorrect parameter for Gehiroth could causue crashing errors, this has been fixed
  • Returning to Becky with Friendship resulted in you always showing as male, this has been fixed

Crafting

  • New crafting book "Delicious Delicates" which now contains all the food items
  • New craftable item "Wonder Cake" which restores 3000 HP and 300 MP to all allies and requires 3 Health Juices and 2 Energizers and 1 Flour to craft
  • New craftable item "Hearty Meal" which grants buff to every stat for 10 turns to all allies and requires 33 Mushrooms, 13 Apples, 7 Meat and 1 Cheese
  • New crafting ingredient Flour, costs 50 dyners
  • Silver is no longer in usable item menu
  • Wood is no longer in usable item menu
  • Waitress at Capitol now sells cooking items
  • Casino worker at Tinkermire now sells Cheese and Flour
  • Added restaurant to Barklar

Gameplay

  • Lord Pain's taunts now happen during the battle and don't stop the flow of combat
  • Added man looking for weird and otherworld minerals to Barklar

Grammar

  • Changed the Magical Attack to Wisdom in the battle status screen
  • Changed the Magical Defense to Spirit in the battle status screen
  • Dad called you "Son" at base when playing as female, this has been fixed
  • Jessie called you T regardless of your name at castle, this has been fixed

Lore

  • Changed description for Holy Sword

Version number

  • Now displays version number on title screen
 

Tuomo L

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Tuomo's games is celebrating birthday! Everyone's welcome to enjoy the festivities!

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To help celebrate this, get the selected games for a special price until March 8th.

 

Tuomo L

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Balance


  • Lowered EXP Flat Growth of Enemies to 7 (was 10)
  • Lowered EXP Rate Growth of Enemies to 0.13 (was 0.15)
  • Lowered Money Flat Growth of Enemies to 7 (was 10)
  • Lowered Money Rate Growth of Enemies to 0.13 (was 0.15)
  • Fat Toads now have maximum lvl of 5 (was uncapped)
  • Poison Toads now have maximum lvl of 5 (was uncapped)
  • Thieving Turtles now have maxium lvl of 5 (was uncapped)
  • Moe Monster now have have maximum lvl of 10 (was uncapped)
  • Healing Spirit now have maximum lvl of 10 (was uncapped)
  • Killer Slime now have maximum lvl of 10 (was uncapped)
  • Lentinula Levelus now have maximum lvl of 10 (was uncapped)
  • Killer Plants now have maximum lvl of 15 (was uncapped)
  • Giant Bees now have maximum lvl of 15 (was uncapped)
  • Medibros now have maximum lvl of 15 (was uncapped)
  • Giant Rats now have maximum lvl of 15 (was uncapped)
  • Giant Spider now have maximum lvl of 15 (was uncapped)
  • Ghost now have maximum lvl of 15 (was uncapped)
  • Mimic now has maximum lvl of 30 (was uncapped)
  • Egyptian Mage now have maximum lvl of 15 (was uncapped)
  • Egyptian Axeman now have maximum lvl of 15 (was uncapped)
  • Egyptian Archer now have maximum lvl of 15 (was uncapped)

Bugfix

  • Interacting with the notification board at Little Fire during intro made the player always appear as male regardless of gender, this has been fixed
  • Typo in the code caused wordwarp text to display in the ATB speed description, this has been fixed
  • Entering Barklar restaurant could cause crashes, this has been fixed
  • Wrote a workaround script to get around the annoying "Game Font load error" that happened under certain conditions
  • Becoming invisible during battle caused weird errors, this has been fixed

Graphics

  • Finished Lewd picture of Rosa

Performance

  • Increased cache limit
 

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Animation


  • Dual Attacks now include character movement
  • Double Attacks now include character movement
  • Triple Attacks now include character movement
  • Super Fake Self now includes a neat follow up return animation
  • Projectile attackers now have a far better looking shooting animation cycle

Balance

  • Broad Swords now only give 5-10 Iron when disassembling them (was 23-30)
  • Agony in Soul now affects Super Fake Self
  • Agony in Soul now affects Fake Self
  • Two handed weapons, such as Bows now deal more damage than dual wield weapons

Bugfix

  • Orb of Recovery claimed that it regenerated mana when it reocevered HP, this has been fixed.
  • Playing as female, game didin't initiate the propper cutscene with Sanefang at the castle, this has been fixed
  • Playing as female, game didn't tell you about Zadaine, this has been fixed
  • Playing as female, game didn't tell you about the blind kid and Capitol
  • Player was called T regardless of name at Inn don Little Fire during intro scene, this has been fixed
  • Rosa called the hero male regardless of gender when talking to her brother, this has been fixed
  • Game treated you as male regardless of gender at Zadaine cutscene, this has been fixed
  • Wrong flag at Naughty Dance, made it unable to be used in combat, this has been fixed
  • You were able to use Salvagers kit to waste them, this has been fixed
  • Soldiers at Jessica's castle could cause crashes, this has been fixed
  • Certain encounters could cause crashes in Frost Cave, this has been fixed
  • Dual attaks will no longer have the character face away for the second blow
  • Guns were momentarily displayed as bows when shot, this has been fixed
  • Staffs were momentarily displayed as crossbows when attacked with, this has been fixed
  • If for whatever reason, T dies during Super Fake Self, he will not continue doing the skill but rather, stop and die immediattely
  • If for whatever reason, T dies during Fake Self, he will not continue doing the skill but rather, stop and die immediattely
  • Shadow Obsidian Staff was marked as Axe, it is now labeled as a Staff as was intended
  • Workbenches called you T regardless of name, this has been fixed

Gameplay

  • Glyph, orbs and Marks can now be found under crafting

Graphics

  • Changed the graphic of magic wands, that's displayed momentarily when attacking
  • Added lewd picture of Cat lady

Grammar

  • Changed Arbalest spelling
 

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Balance


  • Susan Cole is now stuck at "Zombiefied" state.
  • Susan Cole no longer has "Deadeye" skill, it was reduntant and could cause errors in some cases

Bugfix

  • Susan Cole's passive could cause crashes, it has been reworked to help prevent this
  • Ice Maze graphic caused errors, this has been fixed

Gameplay

  • Rewrote how Zombiefied state functions, healing MAGIC such as Healing Hug causes damage when zombiefied character is used it on. Items and skills like First Aid does NOT.
  • Added description to better explain how the zombie status effect works

Graphics

  • Added lewd picture of Becky
  • Added lewd picture of Casino girl
  • Improved highlights in lewd picture of Cat Lady
 

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Bugfix

  • Game called you a male regardless of gender chosen during the "broken brain" part at intro, this has been fixed
  • Game called you T regardless of name chosen when talking to Dad first time, this has been fixed
  • The bust was removed in bad way during the flashback scene, this has been fixed
  • Game acted like you were male in Cave of Regret cutscene, this has been fixed
  • Hero was called Sanefang during Cave of Regret cutscene, this has been fixed
  • Dad called you male regardless of gender during return from Cave of Regret, this has been fixed
  • You were able to call the Friendship inside Pub Morgue, this has been fixed
  • Meeting Becky had the scene play out as if you were male regardless of gender, this has been fixed
  • Talking to the guard bot at Becky's castle always treated you as male, this has been fixed
  • Meeting with Belladona always treated you as male, this has been fixed
  • Certain ways disallowed you giving Becky Diamond, this has been fixed
  • Susan Cole gets properly added to the team after the party is split if you got her before Jessica's castle
  • Main character called Susan as "Becky" during the Muerto Banditos cutscene, this has been fixed
  • Jessie's MP growths will no longer be altered when she learns magic
  • Missing file problems with Credits have been fixed
  • Young man at your castle had [43] in his dialogue that was part of a leftover code, this has been removed
  • Susan Cole wasn't added to the party properly at Jessica's castle if you played as female, this has been fixed

Gameplay

  • Increased random encounter steps in Another Dimension to 30 (was 18)
  • Increased random encounter steps in Cave of Regret to 35 (was 30)

Graphics

  • Item logs fade out faster
 

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Balance


  • Smelly Cheese Juice now requires only 3 cheese to craft (was 7)
  • Zombie now no longer gets automatically removed after battles
  • Zombie now no longer passes automatically after certain number of turns

Bugfix

  • Meeting Sanefang's family with Sanefang at the start had Sanefang with wrong face graphic, this has been fixed
  • Interacting with the statue at the Taboo Village had you always displayed as a female, this has been fixed
  • Sanefang was called Jessie when returning home, this has been fixed
  • Lord Pain was called "Dad" during throne cutscene, this has been fixed
  • Smelly cheese juice required smelly cheese juices to craft, this has been fixed
  • You were able to use "Better Living " skill during battle even though it did nothing, this has been fixed
  • You were able to use "Staff Speciality" skill, even though it did nothing, this has been fixed
  • Happy Harry was called Crazy Ralf if you tried to walk past the counter to talk to him, this has been fixed
  • MP cost rate had a wrong color code that could confuse players, this has been fixed
  • TP cost rate had a wrong color code that could confuse players, this has been fixed
  • Improper flag in "That poor child" quest had it not receive proper completion marks, this has been fixed'
  • When obtaining friendship beacon, you were able to use it in friendship which could cause errors, this has been fixed
  • Gold received was too dark to be readable, this has been fixed
  • Bodyguard was standing on top of bookcase during the Gehiroth fight, this has been fixed

Graphical

  • Gehiroth now uses a sword visibly during his attacks
  • Improved graphics in the intro map

Optimization

  • FPS synch is now default turned off
  • Reduced load times
 

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Balance


  • Leather Hat now only requires 5 leather to craft (was 15)

Bugfix

  • "Light not found" error in the Jessie's quest line has been fixed
  • You could walk on the table at Houndcall merchant, this has been fixed
  • Spiders faced the wrong direction when fighting them, this has been fixed
  • Guard Robot at Becky's Mansion called you a human, this has been fixed
  • False counter flag prevented you from ordering from Bartender in Boulderscar, this has been fixed
  • Fixed many passability problems in Boulderscar
  • Poor transfer location from store to Boulderscar has been fixed
  • Entering the Little Fire's pub later in the game and then coming back had the map persist its lightning tone, this has been fixed
  • Shelah was added as the leader when choosing T's scenario, this has been fixed
  • Oven was off position when returning to the kitchen of T's castle, this has been fixed
  • Wandering NPC could block the exit at Dewmire, this has been fixed
  • Meditation was usable outside of battle, this has been fixed

Gameplay

  • Adjusted Thunder Caverns detection box to allow discovery with Friendship
  • Adjusted Thunder Caverns detection box to bigger size
  • You begin the game with "Tutorial Skip" skill. It allows you to bypass Harold battle, while still enjoying all the benefits. To illustrate that this is not how the battle is meant to be played, this skill is not equiped by default and have to be specifically equiped in skill slot to make use of.
  • Removed Journal function
  • Removed reduntant tutorial about Journal

Graphics

  • New Graphics for Master

Quest

  • Those dang bandits gets properly cleared from log
  • Fun after work gets properly cleared from log
 

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Balance

  • Chon now has 6000 HP (was 5555)

Bugfix

  • Susan Cole could be lost after getting her, this has been fixed. If you've played prior to this patch and lost her, call Friendship to allow her to join the party once more.
  • Winter themed enemies were found in desert, this has been fixed

Graphics

  • Casino basement now has a battle background

Performance

  • Some performance tweaks
 

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AI

  • Some AI behaviour changes

Balance

  • Triple Strike now costs 30 TP (was 15)

Bugfix

  • The bust graphic didn't remove in a propper fashion during Tinkermire inn cutscene, this has been fixed
  • The inn cutscene always treated you as male regardless of gender, this has been fixed
  • The bust graphic didn't remove in propper fashion at Beach cutscene, this has been fixed
  • The bust graphic didn't remove in propper fashion at Jessica's castle, this has been fixed
  • Jessie had wrong graphics at Beach, this has been fixed
  • Shelah was called Lord Pain during meeting Dr Darth Graves, this has been fixed
  • Shelah was called Lord Pain when drinking Meta Human Elixir, this has been fixed
  • Shelah was called Lord Pain during the ending, this has been fixed

Gameplay

  • There's now a book seller at Oberstein
  • There's now a book seller at Pearlpoint

Graphics

  • Lord Pain now has emo busts
  • Dragonnite transformation now has new graphics

Optimizations

  • Several optimization tweaks
 

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Balance

  • Armageddon now lowers everyone's HP to 1 regardless how high HP they have
  • Mr Jinggles equipment can no longer break
  • Death Knights have max lvl of 10
  • Cobras have max lvl of 10
  • Colossals have max lvl of 49

Bugfix

  • Wrong Flag caused Becky to appear too early in Friendship, this has been fixed
  • Using summons when fighting Mr Jinggles changed background improperly, this has been fixed
  • All Seeing Eyes now shows propper terms such as Wisdom and Spirit.
  • Jessie had a wrong sprite in the graveyard cutscene at ending, this has been fixed
  • Shelah was called Lord Pain during the finale, this has been fixed
  • If after visiting hell, you went back to kitchen instead of doing what you were supposed to, you could get stuck, this has been fixed

Engine

  • NWJS has been updated to 0.29.4 for better performance, compability and bugfixes

Performance

  • Numerous performance tweaks and fixes
 

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