There's things about communities that become second nature. Little things like how we close support threads when they're resolved or blue mod text are things that have become so natural to us old-time members that we rarely stop and think about them. But they can be a little confusing to a new person. So my advice to anyone who's very new is to start browsing and reading as many interesting threads as you can (and there's a bunch of them!).
I've also got a few suggestions for those of you who want to be noticed by the staff - in a good way:
1-
Be positive
This doesn't mean that you have to sugarcoat things to the point where it sounds like some creepy politically-correct censored message. You're definitely allowed to criticize, say no and discuss difficult or challenging topics. But a little bit of kindness and a more gentle approach is much easier to read and handle. People get less defensive if you've got something good to say, and they will be less likely to shut you out or disregard your advice. People also feel more comfortable in an environment where they won't feel like someone is going to judge them too harshly.
We want all those lurkers and guests to start posting and to become active members, so anything you do to promote a great atmosphere earns you major points with the staff.
2-
Be an active poster
Don't post for the sake of getting likes/rep/post count up, but be visible and put yourself out there. Post comments in our blog or Facebook, tell us when you're excited about something we're doing, and don't be afraid to give feedback. Things like competitions and the many events that we run are a great way to get involved, not to mention that they're a great challenge for developing different skills.
One of the best feelings we get is when we see people involved and motivated by our work. Seeing screenshots that use our resource packs, or having a blog article become a catalyst for animated discussion is a really awesome feeling. We love all the people who spend time and energy working with or talking about RPG Maker and other content we produce.
3-
Be helpful with support and resources
This is a pretty big one, and probably the best way to get us to notice you. Answering support questions, filling resource requests and writing good tutorials are things we always need more time and energy for. You don't have to be a master at eventing or art, but if you think you can help someone, go for it. Both you and the person you helped will learn in the process.
We often choose our future staff based on their activity and helpfulness. So, if you're helping others, chances are you're on our radar already. And we appreciate you for all the help you're giving.
