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So I ended up adding in Yanfly's Skill Core awhile back to accommodate a design specification involving one-off assistants (like in Final Fantasy 3) and I noticed a rather annoying quirk in regard to certain battlefield functions with the default configuration. So I was wondering if there's any way to change parameters or mod the scripts (in both the skill core and otherwise) to share the healing abilities with the entire party at the time of decision-making instead of simply being all or one, in addition to effect negation in the case of ghosts, bones and zombies.

Any ideas?

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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