Advice you don't agree with?

Tai_MT

Veteran
Veteran
Joined
May 1, 2013
Messages
6,074
Reaction score
5,848
First Language
English
Primarily Uses
RMMV
I feel dumb for wasting your time in asking this, but would you be willing to clarify real-quick exactly what a "break gauge" is to my clueless dumb@$$? x_x

Not sure what they're called now. When first implemented, they were called "Break Gauges". Basically, they're the "stagger meter" you fill, or what-have-you. Do specific actions in battle, it fills a meter, when the meter is full, you get to do a ton of damage to the enemy. Usually, this stops the enemy from acting for a set period of time, but not always. Sometimes, it's your "limit break" as well. Depends on implementation, but it amounts to the same thing. Fill a meter, do a ton of damage in short order once it's full.

Final Fantasy 13 is probably the last game I've played that had them in it, but I've never really enjoyed them in any game I've played.
 

CleanWater

Jack-Of-All-Trades Freelancer
Veteran
Joined
Apr 8, 2017
Messages
1,004
Reaction score
1,095
First Language
Português BR
Primarily Uses
RMMV
Back then I used to develop "parody games". Many persons gave me advice to not do that, because it was made a lot of times before, that "so bad that it's good" were out of date and people were tired of it, etc.

I ignored them all and worked on my games anyway the way they were intended to be. I did well for some time and my failure was not due to my own errors (although I admit them), but due to many other happenings and a bit of bad luck.

I recognize that many of these opinions were good, but I just wanted to do what I wanted to do. Sometimes it's not about "right or wrong", but about what you artistic feelings demand (games are also a form of art). :wink:
 

FirestormNeos

Veteran
Veteran
Joined
Jul 23, 2019
Messages
276
Reaction score
258
First Language
English
Primarily Uses
RMMV
My advice would be to stop being so defensive, none of these were meant as personally directed towards you.

Except it literally was:
and it is peak entitlement to want every game in the world to cater to you.
Of course I'm going to assume you're talking about me when you make a statement like that (and get "defensive" and "pissy" as you put it), because you literally posted it in reply to me. How else am I supposed to take it when someone says "F**k You" (without elaboration of whom it's directed at) in a post that's quote/replying to me?

Actually, nevermind; don't answer that. You've done enough damage.

Not sure what they're called now. When first implemented, they were called "Break Gauges". Basically, they're the "stagger meter" you fill, or what-have-you. Do specific actions in battle, it fills a meter, when the meter is full, you get to do a ton of damage to the enemy. Usually, this stops the enemy from acting for a set period of time, but not always. Sometimes, it's your "limit break" as well. Depends on implementation, but it amounts to the same thing. Fill a meter, do a ton of damage in short order once it's full.

Final Fantasy 13 is probably the last game I've played that had them in it, but I've never really enjoyed them in any game I've played.
Ah okay.
 

Iron_Brew

Veteran
Veteran
Joined
Nov 19, 2021
Messages
752
Reaction score
2,168
First Language
English
Primarily Uses
RMMV
Actually, nevermind; don't answer that. You've done enough damage.

What damage have I done, exactly? I'm sorry for upsetting you, but people are allowed to say what they think, and it's allowed to be in opposition to the things you believe. And that doesn't mean that it's necessarily an attack on you.

No need to get pissy about it.
 
Last edited:

TheoAllen

Self-proclaimed jack of all trades
Veteran
Joined
Mar 16, 2012
Messages
7,338
Reaction score
11,103
First Language
Indonesian
Primarily Uses
N/A
@FirestormNeos

Iron_Brew reaction is a normal reaction in my opinion. I brought up the title as an example of how a game can be successful following the path we discussed and how it wouldn't have been if it wasn't following the path. However, you put "GOOD" (with bold, and capitalize, why not as well as increase the font size?) as a sentence starter the followed up by "It is a fricking blight to videogame". This sentence alone would make it looks like you did not recognize the title success because you didn't like it. Thus, from that alone, you sounded like you hated the trend and wished to change that.

Do I like Dark Soul? Nah, absolutely not. I don't play it. I don't even want to get started. We are on the same page.

Maybe, next time you can communicate better. Starting from recognizing the game's success instead of talking sh*t about the design.

And yes, to be fair, you clarified afterward in the next post. However, this last sentence.
With that said, I will not tolerate what was at best jumping to asinine and unhinged conclusions, and at worst actively twisting my words into a strawman.
is unnecessary. If you're going to apologize for the lack of clarification on your part, then just apologize.

Also, I fail to see what damage has been done.
 

fugahagen

Veteran
Veteran
Joined
Oct 31, 2017
Messages
89
Reaction score
32
First Language
english
Primarily Uses
RMMV
"Be yourself"

Yes, you can't be someone you are not but sometimes yourself sucks and you should try to be better.
 

48Tentacles

Entertainment and Escapism Consigliere
Veteran
Joined
May 1, 2020
Messages
157
Reaction score
446
First Language
Spanish
Primarily Uses
RMMV
It's okay to compare your product to Batman, Superman, Spiderman, etc.

Only people who grew up with those characters say that. Stop worrying about comparing yourself to the greats. Go make fun stuff.

Ignore the comments section, they're too toxic and there is no fix.

I know debate is worse online than RL because there is someone you don't know, they don't use their name and they're a representation of feelings you don't care about because of anonymity. There are often videos, articles of particularly heated subjects and... people say whatever they like. And I'm aware that throwing tantrums and insults it's not gonna change anyone's minds.

However, if you're lucky, you can find a honest user, but it's very rare these days. Comment threads (whether it's a forum, a video, an article...) have value when you think about it, specially if the comments are well-formatted (and this is important when having a debate). If you put format to your comment it's gonna be highlighted and if they're smart they'll do the same when responding to your comment. This has the potential to change minds, and on top of that comments are something that you never measure: you don't know how many have read them or how many have thought about them. These and the fact that people take their time when writing give value to the comments section.

With that out you can filter which users have honest intentions to have a debate. But again, it's pretty much rare to find those users.

1643843794200.png

Edit: Added second advice with my response.
Edit 2: Added pic for the laughs.
 
Last edited:

Tai_MT

Veteran
Veteran
Joined
May 1, 2013
Messages
6,074
Reaction score
5,848
First Language
English
Primarily Uses
RMMV
However, if you're lucky, you can find a honest user, but it's very rare these days. Comment threads (whether it's a forum, a video, an article...) have value when you think about it, specially if the comments are well-formatted (and this is important when having a debate). If you put format to your comment it's gonna be highlighted and if they're smart they'll do the same when responding to your comment. This has the potential to change minds, and on top of that comments are something that you never measure: you don't know how many have read them or how many have thought about them. These and the fact that people take their time when writing give value to the comments section.

Sorry, just going to disagree with this slightly. It is good advice in my opinion. The problem it runs into is that whole, "even if it's well formatted and valid opinions and points, it's going to be ignored anyway because people in general just don't want to admit they were wrong, or have to face the fact that they might have been wrong".

That is to say, you could have 500 really well formatted reviews all making exceptionally valid arguments and criticisms who legitimately want your product to improve... and the person this stuff is directed at will typically ignore it or get heated or emotional over the subject because "someone else is telling me that I'm wrong" or "someone else thinks they know better".

At which point, it really doesn't matter how good your point is. Indeed, most of the time on the internet, being an "honest user" grants you absolutely nothing. You just as well type in broken english, using cellphone text, hundreds of emojis, and never clarify any point for how effective it is and how it's approached.

People often respond to your well-reasoned points the same way they would respond to someone just trolling them by calling them names.

With that in mind, I'd like to offer my own advice to tack onto this one:

If you have an ego, you aren't cut out to be a creative. You're part of the problem.
If you can't handle someone having a different opinion without you getting emotionally riled up, you shouldn't be in business and you shouldn't be engaging in creative works for the public. You are ill-equipped to handle it, and you're probably a generally toxic person. If you can't handle being told you're wrong without attempting to hurt someone's character, rather than their ideas, you have no place in business or in creating stuff for the public. If you feel upset or attacked during a debate, you aren't equipped to be engaging in the public space. If you can't be bothered to address a point of view in a debate in a point-by-point basis, you lack the patience to be engaging in the public space.

The absolute best thing you can do when you interact in public spaces is to remove your ego. Your ego doesn't matter. Your feelings don't matter. You're here to get to the truth and the heart of the issues. Once you let your ego get involved, you become very much incapable of changing or even changing someone else.

This is advice nobody really follows.

And, to add another advice I don't follow:

It isn't perfect, so it's fine. Let it go!
Yes, and no. I'd rather get things right the first time than have to do them again. There's a point when you reach the limit of your skills and you need to let it go, because "It's the best it can be", and then there's all the rest of, "I'm just being lazy, so I'm letting it go because I don't want to deal with it anymore".

I am the sort that would rather check 100,000 boxes of fruit for a flaw in the design so that I'm sure they boxes won't break, than let that 1 box with a flaw go through and break on someone. Even if that fault only happens one in every 6,000,000. If those numbers get big enough, that 1 becomes 2. It becomes 50. It becomes 100,000. A flaw is a flaw. I'd rather we catch it and fix it and make sure it never causes a problem than just say, "Nah, it's only 1 in every 6,000,000, it's fine if it breaks. It's not a big deal". Yes it is. It's a big deal to the 1 person it broke on.

Anything worth doing is worth doing right the first time. That's my motto. So, I don't follow any advice I've ever been given that equates to "good enough".

I am not a fan of complacency. Or of people who endorse it. They are the same people the phrase talks about: "All that it takes for evil to succeed is for good men to do nothing."
 

Latest Threads

Latest Profile Posts

Heading to Orlando in six days! It'll be my first time going to Disney's Typhoon Lagoon. And then my dad will pick what we do for Father's Day!
With this, I'm gonna have a good night sleep
Damn. We’ve gotten so close to 0 reports, 0 approvals a few times over the past couple weeks. Does it matter? No. Is it realistic. No? Do I rely on your reports and want everyone to keep posting. Yes. Do I 100% games? …sigh… Yes.

Ah yes, all three of my moods all at once.

Forum statistics

Threads
131,757
Messages
1,223,021
Members
173,520
Latest member
Trancesan
Top