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This has been moved to a new thread in Project Development, found here: http://forums.rpgmakerweb.com/index.php?/topic/39835-aldestan-beginning-of-a-destined-path-formerly-aldestans-escape-beta/
Aldestan's Escape (finished alpha)
(Contains brief suggestion of sexual themes.)
Aldestan and his brother-in-arms Mordam have been shipwrecked. The only survivors, they find themselves in a desert, with only a scant few provisions.
In need of water, they search the nearby oasis, and discover a small group of bandits, who have abducted a young woman. Revealing herself to be a priestess, the woman assists the two men in their fight, introducing herself as Lemire. The bandits had attacked her town of Ossen, but found nothing of value, taking her with them instead. Fearing for the town's safety, the three join together and travel to Ossen.
They are too late.
Discovering her parents' deaths to be particularly gruesome, Lemire retreats to her church, and begins reciting the funeral rites for her town.
With nowhere left to go, Lemire tells Aldestan and Mordam of a monastery across the nearby mountains...
Details:
This is a brief game, with minimal resources outside of the RTP; combat is simple, and there is no complicated micromanaging. This is an alpha, and is now "complete." The project exists primarily to home my skills with RGMVXA, and to establish characters and setting for later project(s). I am most heavily seeking feedback regarding difficulty and balance, as well as issues with events, and suggestions or feedback on map design.
The game has 2 endings, with a simple branch determining which ending the player receives. Each ending has its own final boss, in addition to story differences.
I hope for this to be a prequel to my Overly Ambitious Project Of DoomTM, and would greatly value any constructive criticism on my first project.
Thank you for looking this over, and thank you to all who have given feedback, support, and resources.
Credits for Non-RTP resources:
Battlers by Thalzon (http://forums.rpgmakerweb.com/index.php?/topic/49-thalzons-battlers-and-faces/)
Dark Entity Battler by myself
Sleeping Lemire sprite by Crazy_Leen
Injured Kasorma sprite and bloody tiles by myself
Evil Giggle sound effect by Ms Littlefish
Improved Water and Lighting Effects by BustedEd (http://forums.rpgmakerweb.com/index.php?/topic/25926-very-easy-improved-water-animation-tutorial/) and (http://forums.rpgmakerweb.com/index.php?/topic/19147-very-easy-lighting-effects-tutorial/
In need of water, they search the nearby oasis, and discover a small group of bandits, who have abducted a young woman. Revealing herself to be a priestess, the woman assists the two men in their fight, introducing herself as Lemire. The bandits had attacked her town of Ossen, but found nothing of value, taking her with them instead. Fearing for the town's safety, the three join together and travel to Ossen.
They are too late.
Discovering her parents' deaths to be particularly gruesome, Lemire retreats to her church, and begins reciting the funeral rites for her town.
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