I always thought there were many different systems, but I never realized - Damn, there are many different systems!
I've only been playing pen&paper rpg for about one year, and only Anima: Beyond Fantasy with three of my friends (and three different campaigns as all of them wanted to GM), so I can't really compare it to others. Only know that it was super complicated for me to grasp at first (and even after playing a Mentalist for a year now we still have to improvise on psychic powers every now and then) but it gets easier with time. It's a Spanish system strongly inspired by J-RPGs flavour-wise and all you need are two d10 (and the tables. Lots and lots of tables. Scattered all over the book/s). I love my d10s. They always seem to know when it's most interesting to fail.
And now I already see myself spending the coming evenings reading more about the systems discussed here in this thread. D:
I plan on playing more pen&paper rpgs in the future, as I really like the role-playing aspect, the things apart from the usual video game stuff (and seemingly context sensitive dice
). Fighting and running errands for NPCs is something I can do in pretty much every (MMO)RPG, but failing a "Climb" check to fall down a 15 metres high cliff just to be saved by an Energy Shield I cautiously casted on myself before? Has yet to happen to me in a video game.
I've only been playing pen&paper rpg for about one year, and only Anima: Beyond Fantasy with three of my friends (and three different campaigns as all of them wanted to GM), so I can't really compare it to others. Only know that it was super complicated for me to grasp at first (and even after playing a Mentalist for a year now we still have to improvise on psychic powers every now and then) but it gets easier with time. It's a Spanish system strongly inspired by J-RPGs flavour-wise and all you need are two d10 (and the tables. Lots and lots of tables. Scattered all over the book/s). I love my d10s. They always seem to know when it's most interesting to fail.
And now I already see myself spending the coming evenings reading more about the systems discussed here in this thread. D:
I plan on playing more pen&paper rpgs in the future, as I really like the role-playing aspect, the things apart from the usual video game stuff (and seemingly context sensitive dice




