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Evening!
So Im just wondering if It's against some terms to combine different tilesets into 1 single tileset?
Like for example combine a tileset of walls with another tileset of walls, to make a single slot tileset for that particular section?
One of the things I want to do, is to add exterior resources for my Interior tileset so I can map the outside of a house while still using all the Interior resources that I need. I also want to add some tilesets to make them a bit biger, so I can use more resources for one setup of a tileset. All the tilesets I'm using is for non-commercial projects, but I don't want to mess with it before I know if you are allowed to combine tilesets together.
I also don't really know what pixelformat I should use so the tilesets will fit (so that resources prevents being cut off from the tileset etc).
Is it 512x384 that should be used?
I have experimented a little in GIMP, and I guess I should always keep the width at 384 and then add the height of the tileset in question?
I'm not sure if there's any tutorials out there for this task, and if you are allowed to do what i have in mind.
Thanks!
Edit: I also heard somewhere that using a grid for this (like in parallax mapping) will help too? But I'm not sure what settings the grid should have..
So Im just wondering if It's against some terms to combine different tilesets into 1 single tileset?
Like for example combine a tileset of walls with another tileset of walls, to make a single slot tileset for that particular section?
One of the things I want to do, is to add exterior resources for my Interior tileset so I can map the outside of a house while still using all the Interior resources that I need. I also want to add some tilesets to make them a bit biger, so I can use more resources for one setup of a tileset. All the tilesets I'm using is for non-commercial projects, but I don't want to mess with it before I know if you are allowed to combine tilesets together.
I also don't really know what pixelformat I should use so the tilesets will fit (so that resources prevents being cut off from the tileset etc).
Is it 512x384 that should be used?
I have experimented a little in GIMP, and I guess I should always keep the width at 384 and then add the height of the tileset in question?
I'm not sure if there's any tutorials out there for this task, and if you are allowed to do what i have in mind.
Thanks!
Edit: I also heard somewhere that using a grid for this (like in parallax mapping) will help too? But I'm not sure what settings the grid should have..
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