- Joined
- Apr 28, 2015
- Messages
- 295
- Reaction score
- 9
- First Language
- English
- Primarily Uses
1. Yanfly's Core:
so one of my many problems is that the MP and TP bars are too mashed up in battle.so the numbers for each of them kind of over lap the MP and TP text. i tried to change this alittle but i just changed the bar size. also i want to make the window bigger in a way that doesn't only increase the window itself. like i want to stretch it. not a lot but just to make it alittle bigger than what it is
2. HP, MP, TP Bars:
is there and kind of script or designs the support 5 party members? and not ones with pre-set text i need ones where i can use custom text
3. party skills:
so by default Ace has like 3 passive party skills for actors/classes. is there a way to add/make more?
4. anger system buff:
so i want to add something to battle where if a party member dies there's a small chance that any remaining party will get made and get the buff. is there a way to set this trigger?
5. revive over time:
so what i want to do is have it where if a party member dies after a few turns they'll revive automatically and fight again. is there a way to do this or some kind of script
6. element piercing/ignoring weapons/attacks:
say i have an enemy who is immune or can absorb fire damage. but i was to have a weapon that does fire damage but can ignore that enemies immunity. is there a way to do that or no?
so one of my many problems is that the MP and TP bars are too mashed up in battle.so the numbers for each of them kind of over lap the MP and TP text. i tried to change this alittle but i just changed the bar size. also i want to make the window bigger in a way that doesn't only increase the window itself. like i want to stretch it. not a lot but just to make it alittle bigger than what it is
2. HP, MP, TP Bars:
is there and kind of script or designs the support 5 party members? and not ones with pre-set text i need ones where i can use custom text
3. party skills:
so by default Ace has like 3 passive party skills for actors/classes. is there a way to add/make more?
4. anger system buff:
so i want to add something to battle where if a party member dies there's a small chance that any remaining party will get made and get the buff. is there a way to set this trigger?
5. revive over time:
so what i want to do is have it where if a party member dies after a few turns they'll revive automatically and fight again. is there a way to do this or some kind of script
6. element piercing/ignoring weapons/attacks:
say i have an enemy who is immune or can absorb fire damage. but i was to have a weapon that does fire damage but can ignore that enemies immunity. is there a way to do that or no?

