Alpha ABS 1.2. (Pre Release)

What MV version you using with ABS?


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Nedwal

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Thank you for this @Pheonix KageDesu. Awesome plugin.

I was wondering, is there a complete feature list somewhere for basic and pro especially, that one can read b4 buying? I still consider rmmv a hobby till i finish my first sellable game, heck my first game at all...and would like to spend as little as possible..
With further detail i was wondering as certain skills can be acchieved with this, or if there are plans for implementing any of these (since i am afraid of most will be answerd with no):

a)a skill VISIBLY jumping from player to target connecting both for a few frames (aka. lightning)
b)and then jumping to further targets (aka. chain lightning)
c) with connection not in a straight line (bending a little left and right)
d) animated (the lightning is moving a little as long as it lasts)


e) same as a) but going through the target and hitting enemies behind target as well
(sort of a laser blast)
f) shots flying from player in various directions before redirecting towards target (aka. magic missiles)
g)same as f) but redirecting themselves towards closest enemy without being targeted( aka. selfaiming missile),

(f+g)2) a selfbuff that can be charged by channeling or cast with certain amount of charges. for each charge the buff will autoattack an enemy when it comes in range or when player targets it. (prolly scriptable if f)/g) is a yes) (aka. lightning shield)

h) i think i already read that mouse targeting is implemented? (but just asking again for safety)
i) shot from player exploding upon expire (aka. fireball; prolly implemented or most likely easyly scripted; just asking for completeness sake)
j) maybe intresting for ppl trying to build ranger classes: skill upon impact splitting in all kinds of directions (might also be scriptable i guess)

An answer with a linked feature list answering these questions or aswer in the style of ---- a-c) yes, d-g) coming soon, h) no, i) maybe coming but can be scripted ---- would be much appreciated.

I hope to not be too annoying with this but i figure lots of ppl might want these skills and to know this. also its 5 min to answer for someone who knows or kage himself, and its days to figure it out otherwise for many out there, just to possibly learn it cant be done. thx for indulding me :)
 

Zekken

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@Nedwal maybe I can only answer 1 question about features of PRO version here :

Other than that, maybe only KageDesu that can answer.
 

Nedwal

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yes i saw that already but it doesnt answer my question . but thx anyway.
i find the map inventory and visible boxes great. really awesome. but a lot of that seems circumstantial to me and has nothing to do with the actual core of an abs.

Love your signagure btw. Zekken.

i am really intrested if ranged skills can do more than shoot a projectile from a to b (which in itself is already great) as asked in detail above ;)

Correction: i know it can do more than the projectile from a to b. seen most yt vids concerning themselves with alpha abs and read what i could find.

If i had to specify my questions from above here goes...:
i figure a skill can be made to retrigger itself to go from first target to a 2nd one after impacting on the first one. aka. chainlightning effect. (confirmation appreciated).
what i dont know if is possible: can the animated image of an arrow be exchanged for a lightning image that can be manipulated in length and with to connect caster and enemy and later further enemies, using the animation not to move the projectile forwards but just on the spot animation and thus have the optics of chain lightning...
and so on...
 
Last edited:

4Locke

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Hey all,

I have encountered this error multiple times with the plugin even after reinstalling the plugin the correct way multiple times. I have attached a photo of the error log. Does anyone know how to fix this error?Screen Shot 2020-05-16 at 10.57.58 AM.png

-Thank you!
 

mlogan

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@4Locke So, not an expert at all. But, I've been working with this plugin a bit recently. And every error I've had has been related to images. So, I'm gonna ask, did you put the image folder in correctly? The whole folder should be copied into the img folder of your project. I may be way off, but like I said, it's been the source of my issues, so I thought I would recommend it.
 
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I'm getting this error when i try to use San_AnalogMove
1592455206239.png
 

Orgaya

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Completely excellent plugin that I am having a lot of fun using and playing around with.

Question, though - when you are using an Area Select skill, is it possible to change something in the script so that you can move while you are aiming?
 

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