RMMZ Alpha ABS (MV + MZ)

What MV version you using with ABS?


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    33
  • Poll closed .

Killerslash

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Hi
I like your abs, but I want to know does it have a combo?
Like when you press Z 3 times, it comes combo.
Also, If my party can use combos, it will be great and I will use it.
 
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BK-tdm

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Hi everyone!
I made a plugin with some bug fixes for old builds (it has some bug fixes for recent builds too).

Here's it's page on github: AABS_FixPack

I hope it helps someone :smile:
Cheers :kaoluv:
Sadly your fix crashes my game, using AABS 1158.

Code:
TypeError: Cannot read property '_mySummonUnit' of null

atGame_player._.getSummonUnit (Alpha_ABS_build_1158.js:22043:26)
EDIT: Commented out code at line 390 (FIX: Removing summoning from map after using "Recover All") Game runs, will test the fixed, thanks again!


Id love to have the "reloads on every map change fix" :kaoslp:
 
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SMO_Valadorn

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Sadly your fix crashes my game, using AABS 1158.

Code:
TypeError: Cannot read property '_mySummonUnit' of null

atGame_player._.getSummonUnit (Alpha_ABS_build_1158.js:22043:26)
EDIT: Commented out code at line 390 (FIX: Removing summoning from map after using "Recover All") Game runs, will test the fixed, thanks again!


Id love to have the "reloads on every map change fix" :kaoslp:
Thanks for the report, I just fixed it on v1.03! :kaopride:
 

Morahir

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Привет! Скажите пожалуйста, где я могу скачать этот плагин на МЗ?
 

ZankokuNoYami

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I am at a loss. I installed it as the directions said and I get this error if I even try to TOUCH the menu after opening it.

Alpha_ABS_1128_public.js:2053 TypeError: KDCore.SDK.canvasToLocalX is not a function
at Sprite_MapInvHeader.isMouseIn (PKD_MapInventory.js:5979)
at MapInvController._updateInvDrag (PKD_MapInventory.js:4338)
at MapInvController.updateWhenOpen (PKD_MapInventory.js:4193)
at MapInvController.update (PKD_MapInventory.js:4181)
at Spriteset_InvUI._.update (PKD_MapInventory.js:6887)
at rpg_scenes.js:262
at Array.forEach (<anonymous>)
at Scene_Map.Scene_Base.updateChildren (rpg_scenes.js:260)
at Scene_Map.Scene_Base.update (rpg_scenes.js:113)
at Scene_Map.Scene_Base.update (Alpha_ABS_1128_public.js:23131)
 

SMO_Valadorn

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I am at a loss. I installed it as the directions said and I get this error if I even try to TOUCH the menu after opening it.

Alpha_ABS_1128_public.js:2053 TypeError: KDCore.SDK.canvasToLocalX is not a function
at Sprite_MapInvHeader.isMouseIn (PKD_MapInventory.js:5979)
at MapInvController._updateInvDrag (PKD_MapInventory.js:4338)
at MapInvController.updateWhenOpen (PKD_MapInventory.js:4193)
at MapInvController.update (PKD_MapInventory.js:4181)
at Spriteset_InvUI._.update (PKD_MapInventory.js:6887)
at rpg_scenes.js:262
at Array.forEach (<anonymous>)
at Scene_Map.Scene_Base.updateChildren (rpg_scenes.js:260)
at Scene_Map.Scene_Base.update (rpg_scenes.js:113)
at Scene_Map.Scene_Base.update (Alpha_ABS_1128_public.js:23131)
There's a comptibility issue between Alpha ABS 1128 and the map inventory, you can't use both.
 

ZankokuNoYami

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There's a comptibility issue between Alpha ABS 1128 and the map inventory, you can't use both.
Something advertised in this thread + has options in the abs plugin settings for... is incompatible? Wtf hahaha.

Well thanks for letting me know so I dont continue to try to understand all these errors XD

Gosh darn it though! Hahaha
 

BK-tdm

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Hi when i zoom in the screen the interface is fixed to its position and simply gets lost.

Is there a way to make it fixed in place independant to the screen zoom?

MV version by the way.
 

ZankokuNoYami

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I just can't understand the WHY on this one. Super odd.

This only began happening after adding the ABS. So I can't figure out WHY it is happening. But with Yanfly's Item Core, whenever I add a SINGLE weapon or armor, it adds 10 of them!

The weapon will do the independent item thing and have 1/10, 2/10, ect. But the armor will be like 44/100, 45/100. And I am like why is this happening?! I only added the weapon ONCE!

This doesn't happen in the demo project either and I have turned off all scripts. Copied everything exactly.

Anyone know what is going on?
 

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