- Joined
- Nov 25, 2015
- Messages
- 312
- Reaction score
- 760
- First Language
- Russian
- Primarily Uses
- RMMZ
@BlackBarba, many question is good, because you gave me many good ideas. I working on the plugin alone and can't figure out many cool things.
For now, not, but is good idea, i figure it out.
For weapon attack animation uses weapon motions images (see [SV] Attack Motions in System in Database), you can create own image and use it.
Another good idea, for now is not possible.
You can set Sp-Parameter 'Target rate' to 0% and the enemies will not see you. You can create some state with this and use it to go in 'Stealth mode'.
Working on it. For first time I'll try create companions (like summoned pet), think it will be in first big update. Full party system is very complete system and required to rewrite many code, so it will be later. Don't promise, but try.
For now I not made special opportunity for DoT, but you can create something like state with Ex-Parameter 'HP Regeneration' -X%.
For life steal you can use Damage - Type: HP Drain for skill or weapon.
DoT skills it big part of WoW battle system and i will create DoT support, but it not in priority.
It's not planned. You can make something like parry/block with standard states.
Use parameter [SV] Overlay when you create buff state and it will be shown on character when buff is active.
I plan to do this, for now it not allowed.
For now not, but it another cool idea, i'am think on it.
When is in battle mode is possible to always show he holding the weapon?
For now, not, but is good idea, i figure it out.
In normal attack its do diferent sword slash, down and up for example, and with a spear back to front animation
For weapon attack animation uses weapon motions images (see [SV] Attack Motions in System in Database), you can create own image and use it.
When character is chargin a skill change its graphic
Another good idea, for now is not possible.
Stealth mode where enemys dont attack you.
You can set Sp-Parameter 'Target rate' to 0% and the enemies will not see you. You can create some state with this and use it to go in 'Stealth mode'.
Its possible to make a party system? or companions? or summons, Pets, clone skills, etc.
Working on it. For first time I'll try create companions (like summoned pet), think it will be in first big update. Full party system is very complete system and required to rewrite many code, so it will be later. Don't promise, but try.
Have DoT Skills (damage over time) like poison. or life steal skill
For now I not made special opportunity for DoT, but you can create something like state with Ex-Parameter 'HP Regeneration' -X%.
For life steal you can use Damage - Type: HP Drain for skill or weapon.
DoT skills it big part of WoW battle system and i will create DoT support, but it not in priority.
Parry/Block enemy attack with action button
It's not planned. You can make something like parry/block with standard states.
Option when use a buff, show loop animation in character, like a aura
Use parameter [SV] Overlay when you create buff state and it will be shown on character when buff is active.
Pull, Push enemys.
I plan to do this, for now it not allowed.
is possible to make the character move with the skills, something like:
For now not, but it another cool idea, i'am think on it.