What MV version you using with ABS?


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Ronivan

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I don't get it. You create a battle system with a very narrowed vision of limited sprites frame? The system cannot do the major and basic thing of allowing any animation frame size? Nah, I will stick with Unity.
 

KaitlynKitty

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A couple of issues I've been having:

Enemies and the player can detect and shoot each other through walls. Is there a way to prevent this?
Enemies sometimes ignore a skill's cooldown. I have no idea why.

There doesn't seem to be a way to set an enemy to have range to their basic attacks. I had to set up a dummy skill for it.
 

dariken

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How do I update the pro version without repurchasing it?
 

BK-tdm

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How do I update the pro version without repurchasing it?
You better ask to kage directly on his discord but according to the plugin page you dont get updates unless subscribed to his p4tr30n
1657114840349.png
 

dariken

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You better ask to kage directly on his discord but according to the plugin page you dont get updates unless subscribed to his p4tr30n
View attachment 233987
So when a new update comes out could I like sub, get the update and then unsub so I don't have to pay for another month?
 

BK-tdm

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So when a new update comes out could I like sub, get the update and then unsub so I don't have to pay for another month?
Yeah perfectly legit, thats what i do :kaoswt2:
 

BK-tdm

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Well you either check the page at certain intervals or follow the author's discord which is more inmediate for these kinds of announcements,
 

dariken

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Well you either check the page at certain intervals or follow the author's discord which is more inmediate for these kinds of announcements,
Hmm, I guess I'll just check monthly. I really want them to implement letting allies heal/buff eachother and the player. That's the only real issue I have with this system and what's holding me back on making a commercial game with it. I've also noticed this weird bug where allies would cast spells on themselves after battle hurting themselves but I managed to do a work around by making them immune to the element of said spells.
 

TortuDragon

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Hello! I'm using build 1232 and wanted to remove the TP bar, how could I do it?
Also, is there a way to remove completely the enemy HUD that appears when you attack, which shows the enemy's HP and face?

This plugin is awesome!
 
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rpgmakerxp wrote on caethyril's profile.
Hi, I saw you comment a google drive link to add a specific script to a kadowa plugin for battle voices here: https://forums.rpgmakerweb.com/inde...attacking-defending-skills-damage-ect.119148/

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