- Joined
- Jan 21, 2017
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Hello everyone,
This is my first forum post so forgive me in advance.
What I have been yearning to accomplish is some kind of resource system that could be spent only on certain abilities.
For example:
I want to make a class that, as they receive damage and deal damage and use skills they will accumulate "Rage". You could then spend this rage only on abilities that require it. Basically in addition to MP or TP. So some skills cost MP/TP then these special skills would cost only "Rage".
My hope is to establish a system like this so that I can manage multiple combat resources for classes.
This is my first forum post so forgive me in advance.
What I have been yearning to accomplish is some kind of resource system that could be spent only on certain abilities.
For example:
I want to make a class that, as they receive damage and deal damage and use skills they will accumulate "Rage". You could then spend this rage only on abilities that require it. Basically in addition to MP or TP. So some skills cost MP/TP then these special skills would cost only "Rage".
My hope is to establish a system like this so that I can manage multiple combat resources for classes.

