RMMZ Alternate weapon sets

SpacemanFive

Meteor Mage
Veteran
Joined
Jun 25, 2013
Messages
207
Reaction score
24
First Language
English
Primarily Uses
RMMZ
If there isn't a plugin for this already, I was wondering if it's possible for anyone to make a plugin that gives actors the ability to equip more than one weapon set, which they can swap out in the menu and during battle. My original idea for this was inspired by the functionality in games like KOTOR 2, where characters could be equipped with an alternate weapon set and swap it out via an action command. (When playing that game I mainly used it to have a melee set and a ranged set of weapons handy without needing to re-equip everything in the menu, but you could equip only melee or only ranged, too.) A system like this could allow a developer to create a more realistic battle system where characters aren't strictly using only melee or only ranged combat, for example, or just allow the player some variation without needing to manually re-equip things every time.

How I was hoping this might work in a plugin for RPG Maker MZ is this:
  • Characters have a second set of weapon slots on the menu screen.
  • The alternate weapon set isn't used when attacking. (Unlike how it'd work if you gave a character four weapon slots normally.)
  • The alternate weapon set is used by activating a swap command to switch the active set, either in the menu or via a battle command, which would then swap the active and reserve set. (This battle command could be optionally enabled or disabled in plugin/development config.)
I hope this is a reasonable request. I have no idea how simple or complicated it would be.
 
Last edited:

SpacemanFive

Meteor Mage
Veteran
Joined
Jun 25, 2013
Messages
207
Reaction score
24
First Language
English
Primarily Uses
RMMZ
Still hoping this request could be filled, if it's not unreasonable.
 

SpacemanFive

Meteor Mage
Veteran
Joined
Jun 25, 2013
Messages
207
Reaction score
24
First Language
English
Primarily Uses
RMMZ
I really hope this request isn't unreasonable or if I'm coming off offputting or something. (If I am, I'm sorry.) I tried requesting this for MV years ago, and only one person eventually responded, but they disappeared some time after saying they'd work on it.
 
Last edited:

SpacemanFive

Meteor Mage
Veteran
Joined
Jun 25, 2013
Messages
207
Reaction score
24
First Language
English
Primarily Uses
RMMZ
Does anyone have suggestions on what could help this request (other than "delete it"), at least?
 

SpacemanFive

Meteor Mage
Veteran
Joined
Jun 25, 2013
Messages
207
Reaction score
24
First Language
English
Primarily Uses
RMMZ
I don't get what I've been doing wrong with this request... Maybe it's the social difficulties...?
 
Last edited:

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX

Forum statistics

Threads
105,845
Messages
1,016,961
Members
137,561
Latest member
JaCrispy85
Top