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- Jun 25, 2013
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- RMMZ
If there isn't a plugin for this already, I was wondering if it's possible for anyone to make a plugin that gives actors the ability to equip more than one weapon set, which they can swap out in the menu and during battle. My original idea for this was inspired by the functionality in games like KOTOR 2, where characters could be equipped with an alternate weapon set and swap it out via an action command. (When playing that game I mainly used it to have a melee set and a ranged set of weapons handy without needing to re-equip everything in the menu, but you could equip only melee or only ranged, too.) A system like this could allow a developer to create a more realistic battle system where characters aren't strictly using only melee or only ranged combat, for example, or just allow the player some variation without needing to manually re-equip things every time.
How I was hoping this might work in a plugin for RPG Maker MZ is this:
How I was hoping this might work in a plugin for RPG Maker MZ is this:
- Characters have a second set of weapon slots on the menu screen.
- The alternate weapon set isn't used when attacking. (Unlike how it'd work if you gave a character four weapon slots normally.)
- The alternate weapon set is used by activating a swap command to switch the active set, either in the menu or via a battle command, which would then swap the active and reserve set. (This battle command could be optionally enabled or disabled in plugin/development config.)
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