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Just a clarification, if you don't mind-can enemies use ammo-skills as well? Is there a way to limit how much ammo they have?
Also: Is there any way to make it so that different classes and enemies have different ammo costs? For example, an attack which costs one type of character 1 bullet might cost another 2 bullets.
Alternatively, I could have certain classes be able to hold more ammo than others.
Also: Is there any way to make it so that different classes and enemies have different ammo costs? For example, an attack which costs one type of character 1 bullet might cost another 2 bullets.
Alternatively, I could have certain classes be able to hold more ammo than others.
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