quakerori

Villager
Member
Joined
Sep 8, 2020
Messages
6
Reaction score
1
First Language
Tagalog
Primarily Uses
RM2k3
as I'm making a game with only three characters, I want to spice up the third character by giving it the power to switch forms from, attacking one enemy with heavy damage, and the other form dealing damage to everyone

I feel like I've already figured it out, but I still don't exactly know how some of the events work, I tried making the skill to switch forms as a switch, which would trigger a common event, that basically just switches the character's class

But for some reason whenever I use the skill, it would change the character's class, outside of battle, it would crash the game. And if I use it in battle it would make me pick another character, but the character I want to change class, to change class

So I'm pretty much lost in this one, hopefully some of y'all can bring me a bit of insight on how to do this

if it would help I'm using the 2003 version cuz that's the only one I bought at the time
 
Last edited by a moderator:

NotADev

Villager
Member
Joined
Jul 4, 2020
Messages
13
Reaction score
9
First Language
English
Primarily Uses
RMMV
Can you show us how you've set up the events? Your description has me a little confused.
 

quakerori

Villager
Member
Joined
Sep 8, 2020
Messages
6
Reaction score
1
First Language
Tagalog
Primarily Uses
RM2k3
Can you show us how you've set up the events? Your description has me a little confused.
well what I want to make is that a character can change its moveset from only attacking one enemy to all the enemies on the screen, and vice versa

I've thought of using the change actor class event but that doesn't seem to work, since when I use it outside of battle it crashes the game, and when I use it in battle it also doesn't seem to work
 

Latest Threads

Latest Profile Posts

Doing clean-up on tall-ified sprites, filling in pixel by pixel where the stretching warped the image, feels incredibly tedious but also highly rewarding when one zooms out and the sprite looks even better than before.
I found this app on the playstore and I'm loving it, it's very good for organizing project ideas
hmm one of those days where there's a lot to work on with my game... annnnnd I have no idea what I wanna do. most of it tho, involves drawing lol. either enemies or NPCs.
I'm going back to the default RTP, in the interest of getting it done. FSM is lovely but slow to work with and has tall doors. And switching to tall sprites would mean a lot of franking, and also the horses will be small.
I think I developed a stalker trauma (stalkerfobia?) because of my previous work publishing games on Steam. :(

Forum statistics

Threads
118,575
Messages
1,117,068
Members
155,632
Latest member
GhostFrog
Top