An MZless existence.

standardplayer

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It's just a maker version. It isn't going to be the reason anyone finishes or releases a game. I've watched quite a few vids on it and done a lot of reading on it......Now I don't own the product, but it just seems to be MV ACE. Efekseer (sp?) is a cool addition, and PIXI 5 is nice, but overall I don't think you should feel like you're missing out.
 

ImaginaryVillain

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They're just excited, it's the whole new and shiny effect. Those of us in serious development doing the more exotic things, took one look at MZ and said see you in a couple of years when you can do what MV can. :LZSwink:
 

FirestormNeos

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Meanwhile I'm in the camp of "I just bought MV earlier this year. i only have 700 hours on it. at least lemme put in another thousand more before @'ing me about the new one"
 

Drokkkon

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Honestly, isn't that good.

It's just RPG maker MV with updates. I was expecting a lot more. Maybe the community will create great plugins and it becomes something more.
 

HexMozart88

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People: Man, all I've got is MV.
Other people: MV? All I've got is Ace.
Still others: *Iaughs in 2k3*
 

J-G

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I find it great, but it is still quite limited compared to MV due to the versatility of so many plugins available. Character Gen is better for sure in MZ but would have love the 8 Character directional sprite setting for it, sadly it is still only a 4D
 

Aaron

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People: Man, all I've got is MV.
Other people: MV? All I've got is Ace.
Still others: *Iaughs in 2k3*
I have all of the above. MZ is the only engine I don't have. I'll have to wait for a big sale :rtear:

Wonder if anyone still uses 2000.
 

Nekohime1989

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For me it's what I expected and I'm happy with it.
 

KakonComp

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I hopped in just in time to ride the MZ wave, it'll be the first PC maker I use to make a full length game.

Only thing I have to compare it to are the PSX/PS2 makers I dabbled with when I was a kid, though buying MZ did come with MV, which I got to play around with for a little while.

From what I've seen, you'll be fine with MV, especially if you're making a game in it already. If I were in that predicament, I'd definitely finish what I have in MV instead of trying to port it over to MZ. (or jump ship to MZ without finishing)
 

Kupotepo

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I am not a public relationship and marketing worker for the RPG maker. I am not going to cloud your decision making. I think you have to think about carefully why you need it. Not, why you want it?
It is like do as I say, but not do as I do.
I like the MZ because I can covert from MV to MZ and plus the event organizer addition. However, MZ is still a young age and we need cautious optimism. The bugs will be discovered and the MZ will get the update patch like other RPG maker products.
 

PixeLockeT

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After using MZedd, I have no clue what others are talking about. I literally couldn't be paid to go back to MV or any previous maker. lol It cuts my dev time down by hours upon hours, due to all of the ease of use/quality of life changes (which are TONS).
 

Schlangan

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I mostly bought MZ to get new tiles and bgm/bgs/se. I'm playing around with MZ to see what changed, having fun writing new plugins.

But, I'll keep using MV for a long time.
 

Mr. Detective

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Just wait for Black Friday.
 

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