Ancient Dungeons: Winter is now live!

Kes

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@jonthefox ah, well, now you are into personal preference. Speaking for myself, I am very glad that the trees are much taller, as I find the default RTP size ridiculous in comparison with the size of my sprites. Is it really the case that all trees should be no more than the height of a bed (i.e. 2 tiles high)?

Again speaking personally, I think that using Pioneer Valley sprites with these might look a bit odd, as there is a difference in perspective.
 

jonthefox

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@Kes I agree with you about the default RTP trees. Though, I don't think it looks as bad in Ace as it does in MV, since the Ace sprites are so small to begin with - the relative difference in size is less conspicuous. But I think the 6 tile high trees (particularly, for example, the pine tree) look odd when next to the default sprites - which is a shame cause I love how they look generally. I know the top of the sheet has smaller (~4 tile high) trees, but there's only a few of these.
 

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