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Hey! Yeah, I am in search of a Side View Battle System. I tried Victor's and Tankentai's out. Victor's, however, did not seem to be very compatible with a lot of other scripts (I did not test this, but I read it a few times), and Tankentai is, well, Tankentai. As in, it's a pain in the butt because it's all in Japanese. I know that there is an English translation floating somewhere, 

I will just list the details of what I'm wanting in my game...

1. 3 party members on RIGHT side of screen (that comfort zone, y'know?).

2. ANIMATED Enemy Battlers/Sprites on the left (I am TRYING to stay away from Holder's things as much as possible. Not much a fan of the style... yet.)

3. Change the HUD (including HP/MP/TP Bars) style, and add/remove options from the list depending on the active character.

             - I having three different classes, and one of them is completely incapable of dealing standard attacks. He deals damage through counterattacks mostly, so I do not want the option to appear in his menu.

4. Enemy life bar at the top of the screen.

5. Status ailments appear on the affected characters with the ailment icons above the character's heads.

6. Displays Animations.

7. ATB Style that can be switched I/O to revert back to basic turn based battle.

8. Any normal requests for a sideview battler I may have missed.

9. Window size can be edited in case of fighting smaller enemies (like basic slime sprites) or much larger enemies (like the Demon God sized enemies)

Any assistance would be greatly appreciated, even if it's just tips to changing the default setting in the editor.

Keep in mind that I have VERY little knowledge of Ruby. All I have any experience with is QBasic, which isn't even supported in the system lol. Please be patient with me?.. :3

Thanks!

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