Hi, I am just starting out on the RPG Maker MV journey and one of the things I would like to do is export my game to Android. I exported literally the baseline project to Android and left it running (in the background) over night. As you can imagine from a 17x13 empty map I didn't play it for long, just to test. In the morning I checked the battery manager and saw that it had used 5% of my battery (it was foregrounded for maybe 2 minutes). Has anyone else noticed this? Perhaps it is my handset but I wondered if it might be a known issue before I dig further. I tried the search and could not find this issue recorded but did notice a reference to drain optimization here: https://github.com/lekoder/rpgmaker-optimization/blob/master/README.md Thanks!