Vis_Mage

Wisp Charmer
Veteran
Joined
Jul 28, 2013
Messages
761
Reaction score
259
First Language
English
Primarily Uses
RMMV
Hello!

I've got a bit of a technical request here. For quite a while on and off here, I've been trying to figure out how to allow access to save files for backing up on an Android deployed project. By default, MV saves in an inaccessible location. I'm hoping that it's possible to create a plugin that forces the game to save/load to an accessible location.

The only thing I've been able to find regarding changing save location is this deployment kit. Unfortunately, I haven't been able to get it to work. If possible, it would be amazing if this functionality could be made into a plugin.


Let me know if you have any questions.

Thank you! :)
 

joket

Veteran
Veteran
Joined
Apr 24, 2021
Messages
225
Reaction score
58
First Language
English
Primarily Uses
RMMV
What about a cloud/server save file?
 

Vis_Mage

Wisp Charmer
Veteran
Joined
Jul 28, 2013
Messages
761
Reaction score
259
First Language
English
Primarily Uses
RMMV
A cloud save system could potentially work, although I'd assume that would be a fair bit more difficult to set up than changing the save location.
 

Latest Threads

Latest Posts

Latest Profile Posts

Slowly working on directions and walking sprites. :kaoback:
mA1ETTy.jpg
Walking down the seaside.

Soooo... i might have started planning for a new game... and dragged two friends into it. It's honestly the most supportive anyone has ever been about my projects; excited!!
Trying to put my drawing skill to use.

A parallax'd map from my upcoming game The Sinners who Never Sinned.

Forum statistics

Threads
118,678
Messages
1,117,836
Members
155,800
Latest member
Permanently_Salty
Top