Animate the Default Parallax BG [Solved]

Discussion in 'JS Plugin Requests' started by AdamSakuru, May 24, 2018.

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  1. AdamSakuru

    AdamSakuru Veteran Veteran

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    Does anyone know if there's a plugin for MV that animates the parallax background (the one that displays under the tile-set)?
    I see years ago Soulpour had uploaded a plugin that did this, but I think he's inactive now and the link to it is dead.
    Since I haven't been able to find it, I'd like to make this request:

    I'd like a plugin that would animate the default parallax background (the one you can set in the map properties in the editor) for certain animated backgrounds that I don't want moving with the player (as in it's scroll-locked), while being UNDER everything else (including the tile layer.) In case there's any confusion, see the attached image.

    I've already got Orange's Overlay plugin as well as Tsukitsune's animated add-on for it. But it only let's you put in its own 'ground' layer, with additional fogs being the only other thing you can set a z value for. But you can't get them to scroll lock.

    It could use a similar map note-tag for settings. Something like this:
    Code:
    <animate_defaultparallax: (# of frames), (frame speed)>
     

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    Last edited: May 24, 2018
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  2. IAmJakeSauvage

    IAmJakeSauvage Veteran Veteran

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    You can animate parallaxes through a parallel event - just have it change the parallax how ever many frames you want in between them. I think you can add a (!) to the beginning of a parallax file name to get it to lock as well.
     
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  3. AdamSakuru

    AdamSakuru Veteran Veteran

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    I can't believe I didn't think of this! Thanks a bunch!
    I haven't tried the "!" with the default parallax as it locks by default, I'm assuming you meant with the non default ones?
    I'll give that a try. But the parallel event will do what I need.
     
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  4. IAmJakeSauvage

    IAmJakeSauvage Veteran Veteran

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    Parallax layers don't lock - they move with the player typically.
     
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  5. AdamSakuru

    AdamSakuru Veteran Veteran

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    Oh, my bad, I was mixing up the terms.
    When I said in the original post I wanted them to lock, I meant 'lock with the camera' (as in they move with the player).
     
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  6. Kes

    Kes Global Moderators Global Mod

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    You have marked this as Solved. When your question is resolved please Report your opening post and ask for it to be closed. Mods might not see a post or change of title but they will see a Report.
    Thanks.

    This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

     
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