definitely agree with all, out of RPG maker and My day job at the airport, my main passion for the best 12 years is music, i ended up started a business and becoming an event planner/music manager, trust i make no major money, but i have always amassed a good amount of $$ for things i needed done because i get passionate about it, as u all probably know making music is as expensive and time consuming as making games, but in different capacities. getting a minute of animation is, effictively the equivalent of getting a custom instrumental/beat made of quality that you own the rights to, you can get really nice quality in the low thousands or you can look at cheaper, less savory looking/sounding options where you wont have the rights to use it as freely as originally intended in the low hundreds. its all a means to an end.
if TC did want animation for a personal game im sure he could get something for even as low as 300-400 for 30-seconds if you look in the right places, theres tons of no-name animators in the world with 13 views on their "goku vs silver surfer" animation they released 7 months ago that didn't look too bad but clearly wont be that Chrono trigger Remastered Steam cutscene you were imagining in your head for MV.
like i said i agree with others that you should skip animation right now, but if you can't sleep at night without having a cutscene in the works for your game then from my experience on the music end, if you really want that animated cutscene then do this:
imagine what you want in your dream scene best case scenarion, then imagine it with just the bare basics that you NEED it to have to get the point across then google/youtube amatuer animators and watch their stuff to see if any fit your bare basics needs, using the search words "animator" "animation" & "commission" should get you started if your dead set on doing this.