- Nov 17, 2014
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Basically take the code, paste it into a text editor (Such as Notepad) and save it as the correct file name and with the extension .jsI'm new to this but I want to try out this plug-in but I have no clue how to download the plug-in using the coding above
Could someone PLEASE clarify how this works? Because for some reason I cannot figure it out. I want a sideview bear character to use claws instead of punching its targets. I used a different plugin to make it use the sideview character, but apparently it is not compatible. So I tried using this plugins sideview command and disabling the other one, but I don't understand what is wrong. I put in the command like this:
SV Weapon: 7
And I put the sideview character file in as the exact same name as the static battler filename like the plugin told me to. I even put the file into the sv_enemies folder just to try it and that didn't work either. As for the weapon command, it is supposed to equip its claws, correct? Doesn't work either. I put it at the top of the plugin list and the bottom. Neither changed anything. PLEASE someone tell me what I am doing wrong!
If you're using Yanfly's Sideview Enemies, its in-compatible as far as I know... Many sideview plugins aren NOT compatible with eachother, so keep this in mind! We cant fix every compatibility issue ever made...
Well I'm not exactly sure what to do to help but currently this plugin is un-suppported due to the hiatus of the OP, so I would (At least temporarily) use another plugin for now!
Okay, thanks for the advice. If you know about any other plugins that support enemy equipping weapons that are relatively simple to use, could you point me in that direction. I tried one other one but it seemed like a lot of work and seemed complicated.
hello i was wondering if you can help me with an issue i came across i added into my game this addon from your demo. i can see that when you do a battle the static images are moving up and down (breathing i think you called it) but i added the addon to my game all the addon setting are identical to your demo yet my static image dont breath or move infact i even copy and pasted one of my static images over to your demo and it work perfectly fine would you know why your addon is not working on my game thanks
Static Battlers have a customizable breathing effect.
It's in both! Look at the preview image at the top of the OP and you'll see!
Also take this quote from the OP
Is there anyway I could make it not flip the sprites?