Merancapeman

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So, for a long while, Message Plus used to be the go-to when it came to making cutscenes for my MV game, as he had a part of his plugin that allowed you to use animated faces when a character was talking. It wasn't until I started playing with it and Yanfly's uber-essential Message Core system that I realized there was an issue: Message Plus' name window function was incompatible with Yanfly's, and it wasn't as functional as his as well. Where with Yanfly's you could change the color, font, and so on of the name window, Message Plus only had the window and default font, and you couldn't use commands. When talking with a name window with both Message Plus and Yanfly's Message Core turned on, Yanfly's name window would become stuck open and would appear no matter where you went and long after a conversation was over. The author of Message Plus promised to include compatibility between these two mods, and the idea was tossed around (one that I happened to agree with) that the animated faces portion of the plugin should be it's own plugin.

But that was a long time ago. The author of Message Plus has abandoned the script with no hope of completion, and with it the hopes of compatibility.


With Yanfly's script suite nearly becoming a must-have for my solo project, I've become distraught as I've come to the realization that without a potential patch, I have to drop the idea of animated faces. This is more unfortunate as I've spent days working on animated faces to use for the project. Is there anyone out there savvy enough to do one of a few things?

A.) Separate the animated faces portion of the Message Plus plugin so that it doesn't interfere with Yanfly's Message Core.
 


B.) Create a patch file so the two can work together.


C.) Create a plugin that allows a similar method of creating animated faces to change faces rapidly while talking, and then have a non-talking animation play when there's no message popping up.

I do not expect much, as I know many people are really busy working on their own projects or other scripts. However, if anyone can take a minute out of their day to help me with this issue, I offer my musical and creative writing services, or at the very least credit in my project and my eternal gratitude should the former not serve you.
 
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Merancapeman

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I'm actually surprised this isn't a popular request. I've looked everywhere across the google universe and have had zero luck. Does anyone else not yearn for animated faces? Message Plus was SO CLOSE, it's very sad that it has a Yanfly incompatibility (to be fair, what doesn't?).
 

Shaz

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Do you WANT a new plugin, or just a patch to make them compatible?
 
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Merancapeman

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Oh wow, for some reason I didn't get the notification someone responded to this... I'd rather a new plugin, to be honest. A patch to make them compatible might not be as easy (from what veeeeery little I know about coding).
 

Tatsumaro

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i like this :D animated faces and Yanfly's Message Core, I LIKE IT ALOTE
 

Hadbabits

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This would also interest me greatly. I'm hardly a coder, but I might have a look through the plug-in and see if I can't find the vital bits at some point. After my current game jam has concluded, of course.
 

lordvalinar

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So I don't know if this was still a think you all were interested in, but I did a simple fix that worked for me (edited TTKMessagePlus; make sure is below YEP_MessageCore). I haven't tested ALL the functionality and because I don't know if I would have permission, I'm just going to paste an image of the small fix only and not upload the plugin.

Basically YEP_MessageCore and TTKMessagePlus both use a new function: "Game_Message.prototype.addText", so all I did was alias in it TTKMessagePlus. Like so:
fmOIbL6.png
 

Pyrathas

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So I don't know if this was still a think you all were interested in, but I did a simple fix that worked for me (edited TTKMessagePlus; make sure is below YEP_MessageCore). I haven't tested ALL the functionality and because I don't know if I would have permission, I'm just going to paste an image of the small fix only and not upload the plugin.

Basically YEP_MessageCore and TTKMessagePlus both use a new function: "Game_Message.prototype.addText", so all I did was alias in it TTKMessagePlus. Like so:
fmOIbL6.png

Did you ever find out if you had permission?
 

lordvalinar

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Did you ever find out if you had permission?

Sorry for the long silence - but unfortunately no. (As in no replies). It's more difficult than I had originally thought to get in contact with the authors. From what I understand, I would be okay on Yanfly's side (since I was attempting to just patch it and not steal the work or publish under my own name, etc etc.). But TTK (or Fogomax) I never did get a hold of. Not sure if they were busy or I was busy at the time or just no response. It's... been awhile.

Now someone is telling me the "fix" isn't working for them, so I need to test it out again for myself to make sure it's still up to snuff.
 

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