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- Jul 1, 2014
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My goal is to have show text and player choices with an animated image playing on our screen.
With some help from Google (and very nice people leaving info) I was able to use an event and five images to make an animated image. Now I want to have the same animation play but also have show text working that leaves time for our player to read and move on with the action button. Choices should also be useable.
I have tried in two ways. The first was to make two events. One held all the animation info in a loop that would turn on with a switch. The npc we talk to would turn that switch on and call the event and keep talking. That did not work... The npc kept talking and the animation never played. The second is to put both event pages on one event. Telling the npc to turn on a self switch, keep talking and at the end turn it off... that also does not work...
New and still learning RPG maker. Any help is great! I will leave some images to help understand what I have done so far.


With some help from Google (and very nice people leaving info) I was able to use an event and five images to make an animated image. Now I want to have the same animation play but also have show text working that leaves time for our player to read and move on with the action button. Choices should also be useable.
I have tried in two ways. The first was to make two events. One held all the animation info in a loop that would turn on with a switch. The npc we talk to would turn that switch on and call the event and keep talking. That did not work... The npc kept talking and the animation never played. The second is to put both event pages on one event. Telling the npc to turn on a self switch, keep talking and at the end turn it off... that also does not work...
New and still learning RPG maker. Any help is great! I will leave some images to help understand what I have done so far.











