Zemonica

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Hi everyone, I need my battlers to be animated in some way for my game. Either moving up and down, changing sprites, or shrinking/growing, something to add movement to the scene. But I can't seem to find any plugins to accomplish this and I'm trying to get more into coding but I can't seem to find where the x and y of front view enemies is stored, nor would I know how to make it move if I could. So: through the use of plugins, code or anything else, how can I animate front view battlers in mz?

tldr: how can I animate front view battlers in mz?

put in JS support since I think this will most likely be achieved by a plugin or code
 

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Alberest so far, got a lot done but still ALOT left to do.
Wish I had a better means of taking screenshots...
Map is 148x98

concept: zombie slayer fest.

Lag because of outdated hardware.

Lots todo:
-Terrax lightning should have another step for the flashlight, between up down left right.
-Also Online mv from Nelderson should emit the flashlight from the other player.
-Animation needed for killing the zombie...
Before adding it to #crypchania.
Working on a case. Get all the evidence to prosecute some bad guys. :kaojoy:
But, the game development schedule delayed. :kaoswt2:
The moral of the story: No good deed goes unpunished... I guess...
Except that, nothing to see here. :kaoswt2:
just beat ff7 original for the first time since 2010. having played remake last year, I have a much better appreciation for the original oddly enough. I still like some of the character presentation in remake more, but the original's got a lot going for it.

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