- Animation Competition - Rules

hadecynn

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The voting period has begun! All are welcome, cast your ballot here:

https://forums.rpgmakerweb.com/inde...ompetition-popular-vote-until-mar-21st.75980/

=====================================================


Greetings RPG Maker Web!
In celebration of the 1-year anniversary of Animations Archive last month, I've worked with our excellent forum staff to present to you an opportunity to unleash your creativity and win exciting prizes!


Step 1.
By using any animation sprite sheet within:

- The default RTP
- The Animations Archive

Create an original animation composition through RPG Maker's animation tool in the database.

Step 2.

Submit the Animation.json or VXAce equivalent file that contains the animation to me via PM (@hadecynn) prior to the submission deadline (Mar 14th, 23:59 PST).

Step 3.
At the end of the submission period, the animation data file and a video clip of the animation that I will capture straight from the game engine will be posted with identifying entry numbers. The voting phase will commence. All registered forum members will be able to participate in the Popular Vote voting process. Each user can cast one vote for their favorite entry.

Step 4.

The three most favored entries will be deemed as winners and receive prizes described below.

Step 5.
In addition to the Popular Vote, there will also be a Panel Vote judged by myself and other artists/staff. This will be a separate bracket from the Popular Vote.



Submission Period: Mar 1st – Mar 14th
Voting/Judging Period: Mar 14th - Mar 21st
Results Announcement: End of March


Applies to both the Popular Vote and the Panel Vote brackets, for a total of up to 6 different winners. If the same entry is picked by both Popular and Staff Votes, the higher-tiered prize of the two will be awarded to the recipient.

1st Place:
- ONE free Animations Commission request AND
- Animations Archive Season 1 30/60FPS set AND
- Animations Collection I: Quintessence AND
- Animations Collection II: Quantum

2nd Place:
- Animations Archive Season 1 30/60FPS set AND
- Animations Collection I: Quintessence AND
- Animations Collection II: Quantum

3rd Place:
- Animations Archive Season 1 30/60FPS set OR
- Animations Collection I: Quintessence OR
- Animations Collection II: Quantum

Q: Can I edit/create my own animation sprite sheets?
A: No. The aim of the contest is to challenge participants to use existing resources to make something new within the engine.

Q: Why are we limited to only the RTP and Animations Archive sprite sheets?
A: To be fair and to ensure that everyone has equal opportunity, these two sets were chosen because they are free resources available to everyone.

Q: Can we chain multiple animations together?
A: Since this is the first competition, let's keep it simple; you are only allowed one animation entry in the engine's database (up to two sprite sheets).

Q: Is there a limit on the number of frames for the animation?
A: No. The length of the animation can be as long or as short as you see fit, with the hard cap of 200 frames due to engine limitations.

Q: Are sounds effects or screen effects considered?
A: Only the visual presentation will be judged (the video I record will not have sound). Therefore, sound effects are not necessary, whereas screen effects are more than welcome.

Q: Any tips or advice?
A: I can't speak for the rest of the Panel, but I'm personally interested in seeing creative and clever combinations and uses of existing material. If you are unfamiliar with how the animation editor works, make sure to go over the documentation and help file; you can do a surprising number of things even with existing animation sprite sheets.

Feel free to ask any other questions you might have. I will add them to the list. Since the first time we are doing this kind of competition, it will have some kinks that needs to be worked out.

Have fun and let your imagination run wild! Good luck to everyone!

Cheers,
hadecynn
 

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Trihan

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Ooh, sounds like fun! I'll have to see if I can whip something up when I'm not horribly busy with coding requests (when am I ever not horribly busy with coding requests)
 

AceOfAces_Mod

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That's neat. I have a question though: do the animations need to be separate, or they can be in one animation file?
 

BCj

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Hmm sounds interesting :D might give it a shot.
 

Milennin

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Two questions:
-There is no limit on the number of frames used for the entry?
-It's just the graphics that are counted, not the sound and screen effects?
 

hadecynn

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@AceOfAces_Mod

I am not sure if this answers your question, but the animation should be one entry using up to two sprite sheets in the engine's database.

@Milennin

There is no limit to the number of frames used.
Only the visual aspect will be considered, so screen effects are allowed.
 

Trihan

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So basically there's a 200-frame limit due to the constraints of the engine, right?
 

Gin

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This sounds like lots of fun...\:cutesmile:/
...I have unfortunately no knowledge whatsoever of this animation thing you speak off...:(
Isn´t there a sort of guide for beginners or something for making these?!>_>a
 

hadecynn

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@Gin

It's never too late to learn! Kindly refer to your engine's help file and look under "database" > "animations".
 
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Rhaeami

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If there are a sufficient number of entries, I could see the collective entries becoming a neat community resource in their own right. JSON files for RTP graphics are hard to come by, but can be a good way to spice up a game that doesn't have access to custom animation graphics. :kaojoy:
 

hadecynn

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@Rhaeami

As per the outline, I will be posting the JSON/Data along with a video capture once we get to the judging phase, so they will be available to the public. However, I probably won't have time to compile them all into one single file.

If somebody else wants to do it... :kaopride:
 

hadecynn

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Friendly reminder that we only have a little more than 24 hours left for submissions! Hurry, you can still make it!
 

Wavelength

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Best of luck to everyone who entered!! The Animations Archive has some super-cool stuff, so I expect to see some great user-made animations come out of this contest!
 

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