animation not playing stops play test with an error.

CommodoreBlitz

Villager
Member
Joined
Dec 20, 2012
Messages
22
Reaction score
0
First Language
english
Primarily Uses
I Am trying out converting an Ace game I am working on to MV, so far it worked fairly well, (other then graphical size problems, which is just a matter I think of re sizing things) .

One error I am getting (I am sure there will more as I play test the game more)

Is at one point I have a animation play (show animation event) were a atk animation is used to show a npc hit a table to make a sound and stop everyone from talking in  the room. the sound plays but when the animation event starts the game crashes...

I even deleted the event and recreated it (in case it was damaged in the convert processes)

the even basically plays an animation on top of another even which in this case is the npc's graphic.

All it does currently though is go to the transparent overlay screen, with an error msg showing the file that is having the error then I have to quit the play test.

I have attached a pic of the error screen.

I am using the trial version of MV...

error.jpg
 

Shaz

Veteran
Veteran
Joined
Mar 2, 2012
Messages
40,098
Reaction score
13,704
First Language
English
Primarily Uses
RMMV
It's a pretty straightforward error message. Your animation uses a file called Attack1.png and that file does not exist in the img/animations folder.


If you used the conversion script, you also need to copy over any graphic and audio files that are required.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX

Forum statistics

Threads
105,847
Messages
1,016,968
Members
137,561
Latest member
JaCrispy85
Top