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cuby

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Hi all,

I'm troubleshooting an animation issue and I think I'm doing something very obviously wrong.

In the cutscene, the player throws a bottle and it explodes.

My solution has been the following:

2023-02-01 00_48_34-Database.png

So basically, move an off-screen bottle event to the tile one to the right of the player, turn on that event's image page, then have the event do a jump to the right, loosely mimicking a throw. Then, have an explosion animation play at the bottle event.

Everything works as intended except the animation. The bottle event is moved to the right spot, the switch activates its event page with the bottle image, it does a little jump which looks adorable, but then the animation (highlighted) plays in some far off spot. I've been troubleshooting for a long time now and I cannot figure out why it isn't playing anywhere near the bottle. In fact, I can't figure out where the animation is playing with any rhyme or reason -- it's like centered on the screen, a little higher than where the player is.

I have to think I'm missing something very obvious. If anyone can set me straight I'd be very grateful -- thank you! I'd be toast without you all :LZSjoy::LZSgrin::LZSjoy:
 

coucassi

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Could you also show a screenshot of the animation in the data base? Did you check if it's set to screen maybe or if the explosion is off center?
 

Bex

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In Database - Animations - Your Animation - General Settings: Position: Try choosing Center.
Make sure it is NOT SCREEN.
 

cuby

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Could you also show a screenshot of the animation in the data base? Did you check if it's set to screen maybe or if the explosion is off center?

You got it! It got set to screen at some point.

Thank you :LZSjoy:
 

bgillisp

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Closed as solved.
 
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