Hello! I have a class that has 'Attack Times +1' trait. It works ok, but the animation of the second attack is wrong. Instead of doing the same regular animation for normal attack, it looks toward the party and then attack. I want it to look like it's just doing a normal attack, but twice. I have a feeling it's because I'm using Yanfly's Action Sequence on 'Attack' skill. This is the action sequence for the attack: Spoiler: Attack skill note Skill #1 will be used when you select the Attack command. <setup action> display action immortal: targets, true </setup action> <target action> if user.attackMotion() !== 'missile' move user: targets, front, 20 else perform start end wait for movement motion attack: user wait: 10 attack animation: target wait for animation action effect </target action> I thank you for your time!