Animation problem with Chrono Engine.

Chainer07

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if you're using a movement route for a weapon. how does it know which way to face?
 

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if you're using a movement route for a weapon. how does it know which way to face?
Defaults to the facing of the user, things that have a tag like tool_four_directions or tool_all_directions will automatically set their facing when spawned to point away from the character.
 

Chainer07

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I FINALLY PULLED IT OFF! yay!
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However they way i did it was nothing in the ways you shown me how. perhaps a little more testing is required.
 

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