Animation Transparancy

Indsh

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Hello, I bought MV on launch but only realised yesterday I could use it on mac through steam. 1 of the problems I have found is now some of the animations (as in "database"- "animations"  no other types have been affected) are replacing the transparent aspects of the PNGs with black. The confusing thing is its not doing it with all of them. I'm hoping this was something people figured out a long time ago.


Appreciated any help.
 

Snuffy

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Not sure if your question is understandable.  What caused the .png transparency (alpha channel) to turn black, running MV on your mac?  Where is the "database" folder you are talking about located, because none of my games have a folder named that.  Some animations are meant to be overlayed in a "screen" or "add" mode, which would allow a black background to work fine without the need for an alpha channel.  Please clarify.
 

Indsh

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Yeah that is right, the question is "What caused the .png transparency (alpha channel) to turn black, running MV on my mac? on only some of my Animation?"


Folder= project>img>animations


Where is the settings for add or screen, this may help.


Thanks
 

Indsh

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So do you know where the screen or add are?
 

Indsh

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Can anybody help, I have added a screen shot?

Screen Shot 2016-08-04 at 23.21.20.png
 

Shaz

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I don't know if it's related, but I had an issue with one of the earlier builds where an animation that caused a character to 'flash' would actually make their sprite go black instead of white - or something along those lines (been a while).  Strangely enough, this only happened on particular versions of a particular browser.  I believe that issue was fixed, so it may be that something as simple as updating your project will solve the issue.


If you're using the Steam version, you should be getting updates automatically.  But this will only affect new projects - it won't go back and update those you've already created.  Easiest way to do this is to create a new project, then go in and copy all the files within the js folder (except plugins.js and the plugins folder itself) from the new project and paste them over the same-named files in your old project.  Might be worth taking a back up of the js folder in your existing project first, just in case.  And afterwards, you should probably check that all the plugins you have are compatible with the 1.2.0 build of MV.


I can't be sure that's going to fix your problem.  It's just the first thing I'd do if I had that issue.
 

Indsh

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I started to go through the process, didn't work straight away so was going to try some things like placing the files in one by one but then I just checked and the same thing is happening with new games that I have just created this moment. this was not happening to me before, is it possible that an update has gone against my favor? 
 

Indsh

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Yeah all my old files where the animations worked will now not open and all files that will open have the same problem :s
 

Andar

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I think we'll need to search for the cause systematically, or we'll never find it.


1) can you make a deployment of a project where the problem is shown on first map, and make that a deployment to web or windows for others to test?


And then give us a link to it?


We need to check if that problem is only on the mac-version or if it is in the project files when deployed.


2) Which animation is that? Can you give us a screenshot of it in the animation database?


3) Which plugins do you have installed?


4) can you delete the steam RMMV, then go to the folder where it was placed and check if there are any files remaining there?


This is the only way to see if there were placed additional files that might have disrupted your project.


If there are, move them to another folder (or delete them if you know you won't need them) so that the folder is empty before reinstalling RMMV. This includes any generator parts you might have added (which should be moved not deleted).


And then test if the problem is still there with a clean install of RMMV and a new project created from that clean installation
 

Indsh

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I will get on it
 
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Indsh

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!
 
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Indsh

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Animations work properly when being tested from the database

Screen Shot 2016-08-05 at 10.21.31.png
 

Indsh

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In terms of plugins, on this test there are none, but historically I download all of those foundational ones (YEP, YED, TDDP etc) and then a lot of GLAVs. 
 

Kes

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Indsh, please avoid double posting, as it is against the forum rules. You can review our forum rules here. Thank you.


You have a couple of instances of double posting and the last lot is a quadruple post.


If you want to add something, simple click 'Edit' and add it to your last post.  
 

Indsh

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Indsh

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I'm now having to talk to the support team, they clearly value the opinions of the advanced members of this forum as you are more hands on. Anyone have any thoughts for me to take back?
 

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