Animations on top of window in Front View

Joined
Mar 19, 2018
Messages
6
Reaction score
2
First Language
English
Primarily Uses
RMMV
I'm using Yanfly's battle status menu plugin (MV) in a front view game . That plugin has an option to turn enemy attack animations on (they are usually not visible in front view systems). I want the enemy attack animations to play on top of my actor's face portraits in the battle menu, but instead they play underneath those portraits and are obscured by the battle window!

Does anyone know how to get the game to draw animations & damage numbers ABOVE the battle window? (or alternatively how to tell rpg maker to draw the battle window underneath everything else)

Any help would be appreciated.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

What is your favourite rpg maker plugin?
Hopefully this gets fixed before release..
Where's this sudden heatwave come from? It's not even sunny, it's just hot. Hate it!
I'm slightly disappointed that the MZ codebase still uses core.js, managers.js, objects.js, scenes.js, sprites.js and windows.js instead of core/Bitmap.js, core/Graphics.js, managers/AudioManager.js, managers/DataManager.js, etc...
just a few more hours until the toughest, most pressure 72 hours of my life, wish me luck guys

Forum statistics

Threads
100,564
Messages
977,268
Members
132,147
Latest member
jcamp10565
Top