Animations playing twice, compatibility issue

TrentL111

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So I am using the VIsuStella battle core plugin, with Mog Hunter's Battle UI, and everything works fine, except for one thing, the animations play twice, on both the actors and enemies. If I delete this bit of code,

var _mog_bhud_aniF_createAnimation = Spriteset_Base.prototype.createAnimation;
Spriteset_Base.prototype.createAnimation = function(request) {
$gameTemp._bhud_animationQueue = request;
_mog_bhud_aniF_createAnimation.call(this,request)
};

the animations only trigger once on the enemies, but do not show at all on the heroes. Changing which plugin is above the other does nothing.

I really love both the Mog Hunter UI and VisuStella's mechanics, but this incompatibility is badly noticeable. Is there any way someone can help? I'd appreciate it greatly.
 

MushroomCake28

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I've moved this thread to Javascript/Plugin Support. Please be sure to post your threads in the correct forum next time. Thank you.

 

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