- Joined
- Oct 13, 2018
- Messages
- 37
- Reaction score
- 13
- First Language
- English
- Primarily Uses
- RMMV
So I am using the VIsuStella battle core plugin, with Mog Hunter's Battle UI, and everything works fine, except for one thing, the animations play twice, on both the actors and enemies. If I delete this bit of code,
var _mog_bhud_aniF_createAnimation = Spriteset_Base.prototype.createAnimation;
Spriteset_Base.prototype.createAnimation = function(request) {
$gameTemp._bhud_animationQueue = request;
_mog_bhud_aniF_createAnimation.call(this,request)
};
the animations only trigger once on the enemies, but do not show at all on the heroes. Changing which plugin is above the other does nothing.
I really love both the Mog Hunter UI and VisuStella's mechanics, but this incompatibility is badly noticeable. Is there any way someone can help? I'd appreciate it greatly.
var _mog_bhud_aniF_createAnimation = Spriteset_Base.prototype.createAnimation;
Spriteset_Base.prototype.createAnimation = function(request) {
$gameTemp._bhud_animationQueue = request;
_mog_bhud_aniF_createAnimation.call(this,request)
};
the animations only trigger once on the enemies, but do not show at all on the heroes. Changing which plugin is above the other does nothing.
I really love both the Mog Hunter UI and VisuStella's mechanics, but this incompatibility is badly noticeable. Is there any way someone can help? I'd appreciate it greatly.

