Announcing: The RPG Maker MV School Community Project

Status
Not open for further replies.

Touchfuzzy

Rantagonist
Staff member
Lead Eagle
Joined
Feb 28, 2012
Messages
6,999
Reaction score
7,931
First Language
English
Primarily Uses
RMMV
With our Back to School sale starting, we have decided that now is the perfect time to debut a brand new, long term shared project for our forums!

The RPG Maker MV School!



So what is the RPG Maker MV School?

This project is a game made with RPG Maker MV about a fictional school ran by yours truly, Touchfuzzy, with his much more useful assistant principal Lunarea.

The school is a nexus of time, space, and dimensions, which means that anything can show up there, it grows as it needs to, and different floors can be themed in entirely different ways, but the main thing that will show up is people from the community!

The pointing of the game is to teach people how to use RPG Maker MV. It teaches people how to event, or how to create battles, or any number of other skills.

But this project isn't going to just be made by me, it will be made by the entire community! Anyone can work on a lesson and if we feel that the quality is high enough, it will get incorporated into the main project.

Things will open up for lessons next week, so get your brains running on what you want to build!

For the structure of the lessons, remember, you get to be the teacher in the game, and you will have your own classroom (or share one with someone doing similar lessons!), and the player is playing a student. Also, stories in your lessons are always a bonus, as it keeps the player engaged!

Don't feel like you can make a lesson? Maybe you don't have the time, or you just feel you need to do some more learning first (that's what we're here for), you can still be part of the fun, and this part is open right NOW!

Currently, our poor school is pretty empty. Touch is all alone for the most part with the Student.



So we need other students and non-teacher school staff (Secretary, Janitors, etc.).

So, if you would like to be an NPC in the game, we need you to do a little leg work for us. Things we'll need:

1. A Faceset (MV RTP Style)
2. A Spriteset (MV RTP Style)
3. A "Default Line" for what you say when the Student talks to you when they aren't in a lesson.
4. An explanation of your personality for people making lessons.
5. What would you like your role in the school to be. (Only people who make lessons can be teachers! Don't worry, if you make a lesson later your NPC can get "promoted")
6. Credits for any parts used in your Sprite/Faceset

People making lessons can always ask you to help them write your lines if they want to have you say something else to incorporate you into their lessons, but you should include a description thorough enough that hopefully they can do it themselves.

So get started planning your lessons. Get your NPC character pieces up, and be prepared when the base project lands next week!
 
Last edited:

Frogboy

I'm not weak to fire
Veteran
Joined
Apr 19, 2016
Messages
1,676
Reaction score
2,142
First Language
English
Primarily Uses
RMMV
Can you elaborate a little more on how our lessons should be structured? Should they be general or very specific?

Love the idea!
 

Gallia

Global Support
Veteran
Joined
Aug 22, 2017
Messages
279
Reaction score
598
First Language
English
Primarily Uses
RMMV
@Touchfuzzy ,
1 question: Can we create a weird/medieval NPC's or is it all normal schoolboy/girl type of characters ?
 

Touchfuzzy

Rantagonist
Staff member
Lead Eagle
Joined
Feb 28, 2012
Messages
6,999
Reaction score
7,931
First Language
English
Primarily Uses
RMMV
Lessons can be broad or specific, but they need to be all doable in the editor. We are not doing anything with plugins (anything beyond installing and configuring plugins is either incredibly hyper specific or have to do with coding itself, which we feel is beyond the scope of the project)

The lessons I'm doing myself are 1. Basic intro to variables, switches, and conditional branches (this is the school "orientation" which people can skip if they want), 2. Using RegionID in events. 3. Creating a basic stealth system, 4. Something that combines everything from 1-3 into one giant "test"

The progression of 4 lessons will have a story, introduced in the orientation and carrying through to the final test. I feel story helps keep it from getting too bland (and also lets me stretch my silly humor.)

On the subject of NPCs: NPCs added have to represent you specifically (it is about filling the project with people from the community), but within that mold, you can use any theming you want to (as long as they are not characters from existing IPs, don't want to deal with that). As stated, the school exists at a nexus point of time/space/dimensions. The story for the lessons I'm writing is actually very scifi for instance. The first floor is the only floor that will necessarily even look like a school. (Other floors might be cave themed, castle themed, etc. The school is kind of like Draculas castle from Castlevania, it just makes what it feels like).
 

HexMozart88

The Master of Random Garbage
Veteran
Joined
May 15, 2016
Messages
1,844
Reaction score
3,281
First Language
English
Primarily Uses
RMVXA
OwwwO So many lessons.... Teacher Hex is in. XD
 

Plueschkatze

Veteran
Veteran
Joined
Aug 4, 2016
Messages
522
Reaction score
1,547
First Language
German
Primarily Uses
N/A
Waah~ that's such a great idea! I see if I can come up with something that would be fitting.
 

dbchest

Beast Master
Veteran
Joined
Oct 1, 2013
Messages
434
Reaction score
300
First Language
English
Primarily Uses
RMMV
curious idea.

so, for those of us who may be interested in teaching a lesson, are we to create our lessons in a new project file and then hand over the project folder upon completion? how will you actually incorporate our lessons into the main project?
 

Mimironi

But what do I know?
Veteran
Joined
Mar 4, 2013
Messages
501
Reaction score
504
First Language
English
Primarily Uses
RMMV
Oooh this sounds fun. I've got an idea for a cool(...maybe) event that I made, but never used.
 

dragoonwys

Freelance Illustrator
Veteran
Joined
Jul 26, 2016
Messages
334
Reaction score
825
First Language
english
Primarily Uses
RMMV
This is cool :kaojoy:I'm still pretty fresh on what newcommer questions since a friend of mine just got MV.
Though, I second dbchest. Do we start a new project file and send over an encrypted version when event opens?
 

shockra

Slightly Crazy Programmer
Veteran
Joined
Feb 16, 2016
Messages
437
Reaction score
196
First Language
English
Primarily Uses
RMMV
I'm loving this idea! I've already got a few ideas of things I could teach.
 

Varon1999

The Ultimate NaCl Producer
Veteran
Joined
Feb 13, 2017
Messages
44
Reaction score
407
First Language
English
Primarily Uses
RMVXA
oooh nicee, maybe I can test my spriting skill, this might be my first time spriting xD
Edit: Can I be the person who motivates people to not give up instead of a teacher or student? :^)
 

readydotexe

Low class wizard
Veteran
Joined
Jul 8, 2015
Messages
91
Reaction score
158
First Language
Spanish
Primarily Uses
RMVXA
I don't own MV but I think is a great idea good luck guys
 

DragonVine

May or May Not be Batman
Veteran
Joined
Jun 17, 2014
Messages
345
Reaction score
385
First Language
English
Primarily Uses
I might get in on this once I see the base project. Really cool idea. Interactive tutorials are a great way to learn.
 

Poryg

Dark Lord of the Castle of Javascreeps
Veteran
Joined
Mar 23, 2017
Messages
4,105
Reaction score
10,508
First Language
Czech
Primarily Uses
RMMV
@Touchfuzzy And what about PIXI? That one is not a plugin. It's integrated into the game and plenty of stuff can be done in the editor using the script command. I would love to make a class about PIXI, showing even to lower skilled people that it can be a viable alternative to default things in the editor and even plugins! Nothing overly difficult of course.
 

Silenity

Veteran
Veteran
Joined
Dec 17, 2013
Messages
657
Reaction score
248
First Language
English
Primarily Uses
RMMV
Awesome stuff. I'll work on something after this weekend. :D
 

Christopher A Dunlap

Story Time Studio
Member
Joined
Sep 9, 2017
Messages
2
Reaction score
1
First Language
English
Primarily Uses
RMMV
My partner and I absolutly love this idea, and me personally, would love to take some part in this. The two of us want to know if we can make our NPC characters and have them be the janitors. Is that possible? Or is the position taken??
 

JosephSeraph

White Mage
Restaff
Joined
Mar 7, 2014
Messages
1,164
Reaction score
1,400
First Language
Portuguese
That sounds super duper fun! I think I might make some graphics-related tutorials. Maybe drawing tutorials but also how to use bust graphics and control / animate them with common events, using color to your advantage when composing scenes, etc !!
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

//peeks out from behind some bushes
Psst! Psst!
//waits for everyone to gather...
I saw it! I saw it!
//looks around conspiratorially then leans over and whispers
Galv updated a plugin!
:rheh:
No sudden moves, we don't want to scare him off. :kaoback:
Quick someone setup a Patron trap while we distract him. :LZSexcite:
Stream will be live shortly with a session of the Interactive text Adventure! Feel free to drop by!

Forum statistics

Threads
99,540
Messages
966,515
Members
131,169
Latest member
Urotsuki
Top