- Joined
- Dec 29, 2018
- Messages
- 39
- Reaction score
- 5
- First Language
- English
- Primarily Uses
- RMMV
Hey guys, so I'm having a little bit of trouble with this plugin again. What I'm trying to accomplish is basically a game where the player goes around a dungeon, lighting individual torches and different light sources using fire projectiles. Everything was going fine except now for some reason, every time I light one torch, all other torches in the room become lit. This kind of defeats the purpose of the game since the plan is I would require the player to work out puzzles in which torches are lit and to be mindful of how many projectiles they have in their arsenal and which torches they light.
The way I have it set up right now, every time I shoot a projectile and it hits a torch, it increases a variable value by one, thereby switching the torches to their second event page with contains an animation for them being lit, and a sound effect. I've done this by attaching the projectile script to a common event that increases a variable value. All the other torches have an identical set up.
I have no idea why it's doing this at all. From what I see I have my set up pretty similar to that of Galv's in his demo of the Plugin. Admittedly it is a bit different considering I'm trying to accomplish a different goal, but for the most part, it seems pretty similar to me. Maybe I'm missing a script somewhere?
Here is a link to the plugin:https://galvs-scripts.com/2016/09/13/mv-map-projectiles/
If there are any tutorials on this plugin please let me know, I've looked everywhere.
The way I have it set up right now, every time I shoot a projectile and it hits a torch, it increases a variable value by one, thereby switching the torches to their second event page with contains an animation for them being lit, and a sound effect. I've done this by attaching the projectile script to a common event that increases a variable value. All the other torches have an identical set up.
I have no idea why it's doing this at all. From what I see I have my set up pretty similar to that of Galv's in his demo of the Plugin. Admittedly it is a bit different considering I'm trying to accomplish a different goal, but for the most part, it seems pretty similar to me. Maybe I'm missing a script somewhere?
Here is a link to the plugin:https://galvs-scripts.com/2016/09/13/mv-map-projectiles/
If there are any tutorials on this plugin please let me know, I've looked everywhere.
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