- Joined
- Aug 18, 2021
- Messages
- 42
- Reaction score
- 18
- First Language
- English
- Primarily Uses
- RMMZ
We're 1/3 through the production of our educational RMMZ game and have now run into the need to properly balance the game.
The game gets too hard or too easy from level to level, and when we adjust one thing, it tends to throw off another.
Is there a good balancing plugin for MZ?
One that automatically assigns the damage the actors and enemies do, the gold and exp they receive, based on their current status?
The game gets too hard or too easy from level to level, and when we adjust one thing, it tends to throw off another.
Is there a good balancing plugin for MZ?
One that automatically assigns the damage the actors and enemies do, the gold and exp they receive, based on their current status?