Any other Wii U devs?

Discussion in 'RPG Maker MV' started by Ludicrousda3ve, Oct 1, 2015.

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  1. Ludicrousda3ve

    Ludicrousda3ve Veteran Veteran

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    Without breaking NDA, Wii U fully supports HTML5, and engines which output as such. Obviously nobody has anything written yet, but who plans on doing so?
    I'm asking around the Nintendo Dev forums, and it's looking like it won't be that big of a deal- so many different engines are being used with the same JS-HTML5

    process already.
     

    Is anybody else a Wii U developer, or have any thoughts on the matter?
     
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  2. Hudell

    Hudell Dog Lord Veteran

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    Nintendo didn't accept me as a developer because... I live in Brazil.

    Not sure what the issue was because there are some Wii U developers here, but Nintendo said they couldn't let me develop for Wii U because of that, so I'm not interested anymore.

    But you probably can make games for Wii U on MV. Can you try running that demo on Wii U's browser?

    The only browsers that didn't run that demo for me were Internet Explorer and some other Windows Phone small time browsers.
     
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  3. Ludicrousda3ve

    Ludicrousda3ve Veteran Veteran

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    Man, I'm so sorry to hear that. :(

    I'm sure it'll run in the browser- but I'm more concerned with an actual Wii U eshop release. It's definitely possible!
     
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  4. Archeia

    Archeia Level 99 Demi-fiend Staff Member Developer

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    I have the same problem here. They rejected my application because Philippines lol
     
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  5. Sennie

    Sennie Demon Slayer Veteran

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    It does sound possible. It would be a nice new feature if we could upload to Wii U. We would be releasing games to such a wide audience.
     
    Last edited by a moderator: Oct 2, 2015
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  6. B.Ultimus

    B.Ultimus Drinker of Coffee Veteran

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    What a new age we'll be breaking into as RPG Maker :)
     
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  7. Ludicrousda3ve

    Ludicrousda3ve Veteran Veteran

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    I'm so excited, it's ridiculous. I've been working in Unity, just trying to basically emulate an HD RPG Maker and release games outside of windows.

    Now we get the real thing. :)

     
     
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  8. jaggernaut25

    jaggernaut25 Veteran Veteran

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    I am a bit new to all of this stuff, so out of curiosity, is this true for digital distribution on other console platforms, such as PS4, Xbox One, PS Vita, 3DS, etc? Or is this something that only the Wii U supports right now for eShop releases?
     
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  9. Ludicrousda3ve

    Ludicrousda3ve Veteran Veteran

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    As far as I know, only Wii U. There have been discussions about 3DS which I'm going to look back at now. As for XB1, PS4, and Vita I have no clue? I'm using Construct 2(which is HTML5) for a game, and am pretty sure that only Wii U has an official plugin- it seems from what other developers have said that other HTML5 middleware is only being used for it as well. 

    If you find out more about it, I'd love to know too. I'm on a waiting list for XB1, and haven't even applied with Sony yet, as their requirements are a little different.

    Wish I could've been more help, my friend!
     
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  10. Sakif X9

    Sakif X9 Level 99 Persona User Veteran

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    https://en.wikipedia.org/wiki/Nintendo_Web_Framework You should be able to with that.
     
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  11. Ludicrousda3ve

    Ludicrousda3ve Veteran Veteran

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    That's what I'm thinking. I didn't know that much NWF info was public. lol
     
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  12. Xaessya

    Xaessya Villager Member

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    So are they only accepting developers from North America and Japan?
     
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  13. Ludicrousda3ve

    Ludicrousda3ve Veteran Veteran

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    I believe Brazil is a complicated issue. They pulled out of the market in general awhile back due to the high tariffs on electronics. I suppose that extends to development? Phillipines... I don't know, honestly. There are plenty of developers in EU and South America otherwise, though.
     
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  14. Sennie

    Sennie Demon Slayer Veteran

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    That would make RPG Maker MV even better if we could release to Wii U. I wouldn't get too excited though. Uploading to the Wii U may never happen for MV. But an update to the engine after it is released could change all of that of course.
     
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  15. Ludicrousda3ve

    Ludicrousda3ve Veteran Veteran

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    Well, it's HTML 5, so as long as you (or somebody else) wrote JS extensions for Wii U functionality, it'll already work by way of NWF. There honestly is probably enough sample code provided to get it running easily... though I guess the engine details will be more or less a mystery for a few weeks yet. Regardless, easy or hard, it is supported. I want to say there are about a dozen different HTML 5 middleware engines being used right now, and most aren't "officially" supported. The community, with a little help from the Big N, is good at knocking out plugins. 
    That's about all I am allowed to say.

    You have to be a licensed Nintendo developer of course, but can it work? Yes. 

    The next few months are gonna be a ride. :D
     
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  16. Hudell

    Hudell Dog Lord Veteran

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    That happened before they left the market, though.

    Well, actually, they weren't really here since the SNES days, they just had a small partner.
     
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  17. Galenmereth

    Galenmereth I thought what I'd do was Veteran

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    I plan to port to Wii U at some time after release. But I can't really say I know much about the process other than having looked at some of the devkit stuff a long time ago.
     
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  18. vanillacoke

    vanillacoke Veteran Veteran

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    Not something that I know anything about, but I'd definitely look to explore that market with some help from someone in the know should the time come.
     
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  19. phoenix_rossy

    phoenix_rossy Veteran Veteran

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    You could always utilize a Publisher who has the rights to publish on WiiU ;)
     
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  20. Ludicrousda3ve

    Ludicrousda3ve Veteran Veteran

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    That's a possibility; I might be down once the plugins and what have you get sorted out. ;)
     
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