Any way to port games containing node.js scripts to android?

peq42_

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Title says it all. Anyone knows a method to export games made in MZ or MV that include node.js scripts to android? Majority of the methods I've seen are basically mini browsers that load your game, but browsers have no support for all th extra stuff node.js has, thus my game won't run
 

Zero_G

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You can try building it with Android JS. You will need some minimal programming knowledge.
 

peq42_

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You can try building it with Android JS. You will need some minimal programming knowledge.
Worked on that for a while... then noticed that ALL nodejs code needs to be within a single index.js file. Is there any alternative?
 

Zero_G

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Sorry, I haven't used it too much. But you should be able to replicate how nwjs does it (look at the index.html of a MV project for example)
 

peq42_

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Sorry, I haven't used it too much. But you should be able to replicate how nwjs does it (look at the index.html of a MV project for example)
it would be possible... but would require such a huge amount of work, and maybe for me to have 2 sepparate files for a mobile and a desktop version of my game, considering how I make use of node-specific code in many parts of it.
 

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anyone knows of a good way?
 

Bandito

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anyone knows of a good way?


NodeJS's scripts don't work on mobile or at least not in a way where it's easy to do.
You could use a framework that bridges the mobile code with the frontend, like Cordova (cordova.apache.org) or capacitor (capacitorjs.com) does. I would recommend you to start with Capacitor, since it's easier to write a plugin using that. I haven't tried with Android but writing a plugin for iOS it's a breeze in comparison to Cordova by a lot.
 
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