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I think in the modern world, educational games are more valuable than ever, but a lot of potential game developers associate them with poor quality and weak entertainment. Do you think it really has to be that way?

My opinion, perhaps unsurprisingly, is that making an educational game is something I wouldn't shy away from. I wouldn't want to be aligned with a specific company or something, but if it was good enough, they would probably accept my idea mostly unchanged. The most useful aspect of a video game is the fact that you can simulate things that take a lifetime to occur. You can essentially live the core moments of many lifetimes. It is a mental experiment. Most people don't have many chances to experiment with things in life so video games give them something vital.

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Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.

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