RPG Maker Forums

I try to use perks system on my project. But I'm not use actor parameter as requirement, I change the requirement with variable or swith requirement.


The question is, the requirement always show a text "secret" and not showing the variable name and value. Just like this.




And this is my notetag setup


<perk>


<name: test>


<requirements>


variable: 1 == 5


</requirements>


<rewards>


state: 11


</rewards>


<description>


Just testing


</perk>


Am I do something wrong? Because I already do everything listed on help page.


And for people willing to help me, the plugin is posted in this page





I hope anyone can help me with this because if true we can expand switch and variable use for this plugin perfectly (like show the requirements text) it's like every perks on skyrim or fallout will possible to implement in our project, like bribe perks, communication with NPC perks, etc.

Latest Threads

Latest Profile Posts

Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.

Forum statistics

Threads
106,034
Messages
1,018,446
Members
137,820
Latest member
georg09byron
Top