AopAop: Android launcher for RPG Maker MV/MZ 1.8.2 release

aopaop

Warper
Member
Joined
Jul 6, 2023
Messages
3
Reaction score
10
First Language
English
Primarily Uses
RMMV
Hello everyone
I developed an Android app that can be used as a launcher for RPG Maker MV/MZ.
You can test your game on android phones without packaging it as an apk file.

The current version is 1.8.2, You may download here: aopaop.com
The feature is still rudimentary and welcomes experience and feedback.

How to use it
1. Copy your game projects or games exported to Windows to any directory on your Android phone;
2. Open the AopAop APP, you may need to authorize the read/write the storage permissions of the APP;
3. Click the "+" button in the upper right corner;
4. Click on the "Game Path" and locate the index.html file of the game you just copied;
5. If everything is ok, you should see that the game information has been filled in automatically;
6. Click the "Add" button and click your game icon, Have fun;

How to edit and remove?
Just long press the game icon.

Change log
1.6.5
add virtual game pad;
fix some bugs;

1.7.3
add toggle features: fps, mute, touch, rotate;
fix some bugs;

1.7.4
Fixed some issues such as "Stuck at the logo screen of the App" on Android 11, 12, 13, 14

1.8.0
1. add support for archive files such as 7z, zip, etc.;
2. add support for archive files with password;
3. add support for encrypted cover img;
4. add settings for default main path;
5. fix some known bugs;

1.8.1
1. add duplicate local game detect;
2. add duplicate index.html file detect;
3. add handle for save files;
4. add debugging function;
5. fix some known bugs;

1.8.2
1. add QRcode scanner;
2. add feature that can be add RPG Maker MV/MZ game from URL, just use the QRcode scanner or input manually by long press "Path" bar when add local game;
3. add feature that can be download save files from AopAop Http Server, just press "Save" bar when add URL game;
4. add feature that can be restore save file, just long press added URL game icon in game list page and then press "Restore Save File";
5. add a tiny http server for AopAop as a tool named "AopAop HTTP Server";
6. fix some known bugs;

If you want to know How to use AopAop app handle game save files, scan QR code and How to use AopAop HTTP Server on Linux, macOS, Windows, view this video tutorials below:


If you want to know How to add local game in AopAop, This video will show you how:
 
Last edited:

noyzen

Villager
Member
Joined
Oct 18, 2014
Messages
13
Reaction score
0
First Language
En
Primarily Uses
What a beautiful website you have :)
I'm going to test this, is there a way to package games with this launcher and give it to players?
Thanks.

Feedback Update:
When i open AopAop app, there is a backscreen with 'AopAop' logo text, and just stuck there.
nothing else hapens.
 

exiledknight

Regular
Regular
Joined
Feb 25, 2023
Messages
57
Reaction score
33
First Language
English
Primarily Uses
RMMV
will try this, I am currently using maldives and joiplay ill make a feed back after testing
 

exiledknight

Regular
Regular
Joined
Feb 25, 2023
Messages
57
Reaction score
33
First Language
English
Primarily Uses
RMMV
Hello everyone
I developed an Android app that can be used as a launcher for RPG Maker MV/MZ.
You can test your game on android phones without packaging it as an apk file.

The current version is 1.7.3, You may download here: aopaop.com
The feature is still rudimentary and welcomes experience and feedback.

How to use it
1. Copy your game projects or games exported to Windows to any directory on your Android phone;
2. Open the AopAop APP, you may need to authorize the read/write the storage permissions of the APP;
3. Click the "+" button in the upper right corner;
4. Click on the "Game Path" and locate the index.html file of the game you just copied;
5. If everything is ok, you should see that the game information has been filled in automatically;
6. Click the "Add" button and click your game icon, Have fun;

How to edit and remove?
Just long press the game icon.

Edit: 1.6.5 Released. add virtual gamepad;
Edit: 1.7.3 released. add toggle features: fps, mute, touch, rotate;
EDIT:

I'm stuck at the Logo Screen of the App it does not progress..

Cp used for testing:

Device OS: AOS12 (12)
CHIPSET: MEDIATEK Dimensity 900

*Sorry for the double post it was an accident✌️
 

Attachments

  • Screenshot_20230825-101909.jpg
    Screenshot_20230825-101909.jpg
    50.8 KB · Views: 2
Last edited:

dfGen21

Regular
Regular
Joined
Nov 16, 2020
Messages
32
Reaction score
2
First Language
English
Primarily Uses
RMMZ
How is the performance compared to other deployment methods?
 

aopaop

Warper
Member
Joined
Jul 6, 2023
Messages
3
Reaction score
10
First Language
English
Primarily Uses
RMMV
What a beautiful website you have :)
I'm going to test this, is there a way to package games with this launcher and give it to players?
Thanks.

Feedback Update:
When i open AopAop app, there is a backscreen with 'AopAop' logo text, and just stuck there.
nothing else hapens.

Thanks for your feedback first.

1."just stuck there"
It looks like is "permissions request" issues on Android 11, 12 or higher.
Solved in AopAop 1.7.4, please update in app or download from website manually.

2."package games with AopAop launcher and give it to players"
I'm not quite sure what you mean specifically.
I'm guessing if you can package the game into a 7z archive and distribute it and AopAop both to players?

Would you explain what exactly this means?

I'm stuck at the Logo Screen of the App it does not progress..

Cp used for testing:

Device OS: AOS12 (12)
CHIPSET: MEDIATEK Dimensity 900
Thanks for your feedback first.
This issue solved in AopAop 1.7.4.
Please update in app or download from website manually.

By the way, Maldives and JoiPlay are awesome apps.

How is the performance compared to other deployment methods?
Thanks for you reply first.

Actually, the currently purpose of this launcher is to run RPG Maker MV/MZ games on Android phones without packaging the apk.
About the performance, I guess, just guess, there may be a little bit of a performance boost.
Note: I haven't done a benchmark compared to other deployment methods.
 

exiledknight

Regular
Regular
Joined
Feb 25, 2023
Messages
57
Reaction score
33
First Language
English
Primarily Uses
RMMV
Thanks for your feedback first.

1."just stuck there"
It looks like is "permissions request" issues on Android 11, 12 or higher.
Solved in AopAop 1.7.4, please update in app or download from website manually.

2."package games with AopAop launcher and give it to players"
I'm not quite sure what you mean specifically.
I'm guessing if you can package the game into a 7z archive and distribute it and AopAop both to players?

Would you explain what exactly this means?


Thanks for your feedback first.
This issue solved in AopAop 1.7.4.
Please update in app or download from website manually.

By the way, Maldives and JoiPlay are awesome apps.


Thanks for you reply first.

Actually, the currently purpose of this launcher is to run RPG Maker MV/MZ games on Android phones without packaging the apk.
About the performance, I guess, just guess, there may be a little bit of a performance boost.
Note: I haven't done a benchmark compared to other deployment methods.
wow! looks cool i like the idea of gestures for the extra controls you deserve a some sort of stars or medals! tried on my test project but ill try it with the heavy action sequence, will feed back later again thank you, you should release this on PS.

Yeah using both joiplay and maldives and do some comparisons with some errors, bugs and glitches in my game. Now i mght use these 3 now.

EDIT: it lags with action sequences in battles like doing combine attacks (2 actors) which I did not experienced in maldives using the same skills will try to upload a video, in Joiplay it also does lag a bit.
 

Attachments

  • Screenshot_20230828-061725.jpg
    Screenshot_20230828-061725.jpg
    137 KB · Views: 9
  • Screenshot_20230828-061630.jpg
    Screenshot_20230828-061630.jpg
    1.1 MB · Views: 9
  • Screenshot_20230828-061856.jpg
    Screenshot_20230828-061856.jpg
    1.1 MB · Views: 9
Last edited:

aopaop

Warper
Member
Joined
Jul 6, 2023
Messages
3
Reaction score
10
First Language
English
Primarily Uses
RMMV
wow! looks cool i like the idea of gestures for the extra controls you deserve a some sort of stars or medals! tried on my test project but ill try it with the heavy action sequence, will feed back later again thank you, you should release this on PS.

Yeah using both joiplay and maldives and do some comparisons with some errors, bugs and glitches in my game. Now i mght use these 3 now.

EDIT: it lags with action sequences in battles like doing combine attacks (2 actors) which I did not experienced in maldives using the same skills will try to upload a video, in Joiplay it also does lag a bit.
Thanks for your feedback.
You may try enable pixi.js v5 for joiplay, maybe lags will gone.
 

fizzly

Regular
Regular
Joined
Mar 23, 2012
Messages
1,698
Reaction score
1,290
First Language
Polish
Primarily Uses
RMMZ
Fantastic idea, very useful, thank you so much for this! I'm gonna try this.
 

Latest Posts

Latest Profile Posts

Help, I can't stop! :kaohi:

alice_ornament.png
I'm happy to join this community.
about this argument. I expressed myself badly, I did it on my own, my English was mixed with Google Translate. And I believe chatGPT didn't even exist in 2016
I have to take sleeping pills :rtear:
Now that the forum is running smoothly, I can run around and react to posts the millisecond they're posted.
patrick-star-spongebob.gif

Forum statistics

Threads
136,812
Messages
1,270,316
Members
180,574
Latest member
PastorGary
Top