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https://www.rpgmakercentral.com/topic/14084-survival-system/
Ive just got a question about how i might go about doing something. Im using Apellonyxs survival system. When the toxic variable gets to 100 instead of of dying or getting a game over id just like to flip a switch to make a new map accessible. This is my first time using rpgmaker and im not really sure if this can be done with Eventing or how to go about coding it. Some pointers would be appreciated.
Ive just got a question about how i might go about doing something. Im using Apellonyxs survival system. When the toxic variable gets to 100 instead of of dying or getting a game over id just like to flip a switch to make a new map accessible. This is my first time using rpgmaker and im not really sure if this can be done with Eventing or how to go about coding it. Some pointers would be appreciated.
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