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Can anyone help me apply a wallpaper to Window_MenuActor? I am using Atelier MOG Wallpaper script for all my menu scenes, and I have figured out so far that when you apply an item :)on_item_ok) from either the items or skills menu, it will call up Window_MenuActor < Window_MenuStatus, but it is within the ItemMenu scene so it has the same scene window properties, therefore the same scene wallpaper. What I have not been able to figure out is how to apply a separate wallpaper to just the window, or if I need to make it a scene of its own.

I was trying to determine how "on_item_ok" actually calls Window_MenuActor and just direct it to a simple scene with the window call inside. Then I could put any background I want on it using Atelier's script.

Any help would be appreciated.

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